diff options
Diffstat (limited to 'doc/classes/ShapeCast3D.xml')
-rw-r--r-- | doc/classes/ShapeCast3D.xml | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/doc/classes/ShapeCast3D.xml b/doc/classes/ShapeCast3D.xml index 085bc9acd1..cbdf660133 100644 --- a/doc/classes/ShapeCast3D.xml +++ b/doc/classes/ShapeCast3D.xml @@ -14,14 +14,14 @@ <methods> <method name="add_exception"> <return type="void" /> - <argument index="0" name="node" type="Object" /> + <param index="0" name="node" type="Object" /> <description> Adds a collision exception so the shape does not report collisions with the specified [CollisionObject3D] node. </description> </method> <method name="add_exception_rid"> <return type="void" /> - <argument index="0" name="rid" type="RID" /> + <param index="0" name="rid" type="RID" /> <description> Adds a collision exception so the shape does not report collisions with the specified [RID]. </description> @@ -53,16 +53,16 @@ </method> <method name="get_collider" qualifiers="const"> <return type="Object" /> - <argument index="0" name="index" type="int" /> + <param index="0" name="index" type="int" /> <description> - Returns the collided [Object] of one of the multiple collisions at [code]index[/code], or [code]null[/code] if no object is intersecting the shape (i.e. [method is_colliding] returns [code]false[/code]). + Returns the collided [Object] of one of the multiple collisions at [param index], or [code]null[/code] if no object is intersecting the shape (i.e. [method is_colliding] returns [code]false[/code]). </description> </method> <method name="get_collider_shape" qualifiers="const"> <return type="int" /> - <argument index="0" name="index" type="int" /> + <param index="0" name="index" type="int" /> <description> - Returns the shape ID of the colliding shape of one of the multiple collisions at [code]index[/code], or [code]0[/code] if no object is intersecting the shape (i.e. [method is_colliding] returns [code]false[/code]). + Returns the shape ID of the colliding shape of one of the multiple collisions at [param index], or [code]0[/code] if no object is intersecting the shape (i.e. [method is_colliding] returns [code]false[/code]). </description> </method> <method name="get_collision_count" qualifiers="const"> @@ -73,23 +73,23 @@ </method> <method name="get_collision_mask_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="layer_number" type="int" /> + <param index="0" name="layer_number" type="int" /> <description> - Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32. + Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [param layer_number] between 1 and 32. </description> </method> <method name="get_collision_normal" qualifiers="const"> <return type="Vector3" /> - <argument index="0" name="index" type="int" /> + <param index="0" name="index" type="int" /> <description> - Returns the normal of one of the multiple collisions at [code]index[/code] of the intersecting object. + Returns the normal of one of the multiple collisions at [param index] of the intersecting object. </description> </method> <method name="get_collision_point" qualifiers="const"> <return type="Vector3" /> - <argument index="0" name="index" type="int" /> + <param index="0" name="index" type="int" /> <description> - Returns the collision point of one of the multiple collisions at [code]index[/code] where the shape intersects the colliding object. + Returns the collision point of one of the multiple collisions at [param index] where the shape intersects the colliding object. [b]Note:[/b] this point is in the [b]global[/b] coordinate system. </description> </method> @@ -101,31 +101,31 @@ </method> <method name="remove_exception"> <return type="void" /> - <argument index="0" name="node" type="Object" /> + <param index="0" name="node" type="Object" /> <description> Removes a collision exception so the shape does report collisions with the specified [CollisionObject3D] node. </description> </method> <method name="remove_exception_rid"> <return type="void" /> - <argument index="0" name="rid" type="RID" /> + <param index="0" name="rid" type="RID" /> <description> Removes a collision exception so the shape does report collisions with the specified [RID]. </description> </method> <method name="resource_changed"> <return type="void" /> - <argument index="0" name="resource" type="Resource" /> + <param index="0" name="resource" type="Resource" /> <description> This method is used internally to update the debug gizmo in the editor. Any code placed in this function will be called whenever the [member shape] resource is modified. </description> </method> <method name="set_collision_mask_value"> <return type="void" /> - <argument index="0" name="layer_number" type="int" /> - <argument index="1" name="value" type="bool" /> + <param index="0" name="layer_number" type="int" /> + <param index="1" name="value" type="bool" /> <description> - Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. + Based on [param value], enables or disables the specified layer in the [member collision_mask], given a [param layer_number] between 1 and 32. </description> </method> </methods> |