diff options
Diffstat (limited to 'doc/classes/ShaderMaterial.xml')
-rw-r--r-- | doc/classes/ShaderMaterial.xml | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 7491d22479..ef355c4417 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ShaderMaterial" inherits="Material" category="Core" version="3.1"> +<class name="ShaderMaterial" inherits="Material" category="Core" version="3.2"> <brief_description> A material that uses a custom [Shader] program. </brief_description> @@ -7,9 +7,8 @@ A material that uses a custom [Shader] program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader. </description> <tutorials> + <link>http://docs.godotengine.org/en/latest/tutorials/shading/index.html</link> </tutorials> - <demos> - </demos> <methods> <method name="get_shader_param" qualifiers="const"> <return type="Variant"> |