diff options
Diffstat (limited to 'doc/classes/ShaderMaterial.xml')
-rw-r--r-- | doc/classes/ShaderMaterial.xml | 25 |
1 files changed, 10 insertions, 15 deletions
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 096d6d4332..058e00e46c 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -1,34 +1,23 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ShaderMaterial" inherits="Material" category="Core" version="3.0-beta"> +<class name="ShaderMaterial" inherits="Material" category="Core" version="3.1"> <brief_description> + A material that uses a custom [Shader] program </brief_description> <description> + A material that uses a custom [Shader] program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader. </description> <tutorials> </tutorials> <demos> </demos> <methods> - <method name="get_shader" qualifiers="const"> - <return type="Shader"> - </return> - <description> - </description> - </method> <method name="get_shader_param" qualifiers="const"> <return type="Variant"> </return> <argument index="0" name="param" type="String"> </argument> <description> - </description> - </method> - <method name="set_shader"> - <return type="void"> - </return> - <argument index="0" name="shader" type="Shader"> - </argument> - <description> + Returns the current value set for this material of a uniform in the shader </description> </method> <method name="set_shader_param"> @@ -39,9 +28,15 @@ <argument index="1" name="value" type="Variant"> </argument> <description> + Changes the value set for this material of a uniform in the shader </description> </method> </methods> + <members> + <member name="shader" type="Shader" setter="set_shader" getter="get_shader"> + The [Shader] program used to render this material + </member> + </members> <constants> </constants> </class> |