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-rw-r--r--doc/classes/ShaderMaterial.xml27
1 files changed, 9 insertions, 18 deletions
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml
index b1748703ff..fe3ddc1b60 100644
--- a/doc/classes/ShaderMaterial.xml
+++ b/doc/classes/ShaderMaterial.xml
@@ -11,39 +11,30 @@
</tutorials>
<methods>
<method name="get_shader_param" qualifiers="const">
- <return type="Variant">
- </return>
- <argument index="0" name="param" type="StringName">
- </argument>
+ <return type="Variant" />
+ <argument index="0" name="param" type="StringName" />
<description>
Returns the current value set for this material of a uniform in the shader.
</description>
</method>
<method name="property_can_revert">
- <return type="bool">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="name" type="String" />
<description>
Returns [code]true[/code] if the property identified by [code]name[/code] can be reverted to a default value.
</description>
</method>
<method name="property_get_revert">
- <return type="Variant">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
+ <return type="Variant" />
+ <argument index="0" name="name" type="String" />
<description>
Returns the default value of the material property with given [code]name[/code].
</description>
</method>
<method name="set_shader_param">
- <return type="void">
- </return>
- <argument index="0" name="param" type="StringName">
- </argument>
- <argument index="1" name="value" type="Variant">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="StringName" />
+ <argument index="1" name="value" type="Variant" />
<description>
Changes the value set for this material of a uniform in the shader. [b]Note:[/b] [code]param[/code] must match the name of the uniform in the code exactly.
</description>