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Diffstat (limited to 'doc/classes/ShaderMaterial.xml')
-rw-r--r-- | doc/classes/ShaderMaterial.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 7491d22479..6ccd255fc4 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ShaderMaterial" inherits="Material" category="Core" version="3.1"> +<class name="ShaderMaterial" inherits="Material" category="Core" version="3.2"> <brief_description> A material that uses a custom [Shader] program. </brief_description> @@ -7,6 +7,7 @@ A material that uses a custom [Shader] program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader. </description> <tutorials> + <link>http://docs.godotengine.org/en/latest/tutorials/shading/index.html</link> </tutorials> <demos> </demos> |