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-rw-r--r--doc/classes/Shader.xml24
1 files changed, 8 insertions, 16 deletions
diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml
index a717eba438..bc5457b8ce 100644
--- a/doc/classes/Shader.xml
+++ b/doc/classes/Shader.xml
@@ -12,39 +12,31 @@
</tutorials>
<methods>
<method name="get_default_texture_param" qualifiers="const">
- <return type="Texture2D">
- </return>
- <argument index="0" name="param" type="StringName">
- </argument>
+ <return type="Texture2D" />
+ <argument index="0" name="param" type="StringName" />
<description>
Returns the texture that is set as default for the specified parameter.
[b]Note:[/b] [code]param[/code] must match the name of the uniform in the code exactly.
</description>
</method>
<method name="get_mode" qualifiers="const">
- <return type="int" enum="Shader.Mode">
- </return>
+ <return type="int" enum="Shader.Mode" />
<description>
Returns the shader mode for the shader, either [constant MODE_CANVAS_ITEM], [constant MODE_SPATIAL] or [constant MODE_PARTICLES].
</description>
</method>
<method name="has_param" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="name" type="StringName">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="name" type="StringName" />
<description>
Returns [code]true[/code] if the shader has this param defined as a uniform in its code.
[b]Note:[/b] [code]param[/code] must match the name of the uniform in the code exactly.
</description>
</method>
<method name="set_default_texture_param">
- <return type="void">
- </return>
- <argument index="0" name="param" type="StringName">
- </argument>
- <argument index="1" name="texture" type="Texture2D">
- </argument>
+ <return type="void" />
+ <argument index="0" name="param" type="StringName" />
+ <argument index="1" name="texture" type="Texture2D" />
<description>
Sets the default texture to be used with a texture uniform. The default is used if a texture is not set in the [ShaderMaterial].
[b]Note:[/b] [code]param[/code] must match the name of the uniform in the code exactly.