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-rw-r--r--doc/classes/Shader.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml
index 109c500a63..a717eba438 100644
--- a/doc/classes/Shader.xml
+++ b/doc/classes/Shader.xml
@@ -7,8 +7,8 @@
This class allows you to define a custom shader program that can be used by a [ShaderMaterial]. Shaders allow you to write your own custom behavior for rendering objects or updating particle information. For a detailed explanation and usage, please see the tutorials linked below.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/shading/index.html</link>
- <link>https://docs.godotengine.org/en/latest/tutorials/shading/your_first_shader/what_are_shaders.html</link>
+ <link title="Shading tutorial index">https://docs.godotengine.org/en/latest/tutorials/shading/index.html</link>
+ <link title="What are shaders?">https://docs.godotengine.org/en/latest/tutorials/shading/your_first_shader/what_are_shaders.html</link>
</tutorials>
<methods>
<method name="get_default_texture_param" qualifiers="const">