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-rw-r--r--doc/classes/Script.xml55
1 files changed, 19 insertions, 36 deletions
diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml
index 56272760bd..843d8ef9cb 100644
--- a/doc/classes/Script.xml
+++ b/doc/classes/Script.xml
@@ -11,101 +11,84 @@
<link title="Scripting">https://docs.godotengine.org/en/latest/getting_started/step_by_step/scripting.html</link>
</tutorials>
<methods>
- <method name="can_instance" qualifiers="const">
- <return type="bool">
- </return>
+ <method name="can_instantiate" qualifiers="const">
+ <return type="bool" />
<description>
- Returns [code]true[/code] if the script can be instanced.
+ Returns [code]true[/code] if the script can be instantiated.
</description>
</method>
<method name="get_base_script" qualifiers="const">
- <return type="Script">
- </return>
+ <return type="Script" />
<description>
Returns the script directly inherited by this script.
</description>
</method>
<method name="get_instance_base_type" qualifiers="const">
- <return type="StringName">
- </return>
+ <return type="StringName" />
<description>
Returns the script's base type.
</description>
</method>
<method name="get_property_default_value">
- <return type="Variant">
- </return>
- <argument index="0" name="property" type="StringName">
- </argument>
+ <return type="Variant" />
+ <argument index="0" name="property" type="StringName" />
<description>
Returns the default value of the specified property.
</description>
</method>
<method name="get_script_constant_map">
- <return type="Dictionary">
- </return>
+ <return type="Dictionary" />
<description>
Returns a dictionary containing constant names and their values.
</description>
</method>
<method name="get_script_method_list">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
Returns the list of methods in this [Script].
</description>
</method>
<method name="get_script_property_list">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
Returns the list of properties in this [Script].
</description>
</method>
<method name="get_script_signal_list">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
Returns the list of user signals defined in this [Script].
</description>
</method>
<method name="has_script_signal" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="signal_name" type="StringName">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="signal_name" type="StringName" />
<description>
Returns [code]true[/code] if the script, or a base class, defines a signal with the given name.
</description>
</method>
<method name="has_source_code" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the script contains non-empty source code.
</description>
</method>
<method name="instance_has" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="base_object" type="Object">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="base_object" type="Object" />
<description>
Returns [code]true[/code] if [code]base_object[/code] is an instance of this script.
</description>
</method>
<method name="is_tool" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the script is a tool script. A tool script can run in the editor.
</description>
</method>
<method name="reload">
- <return type="int" enum="Error">
- </return>
- <argument index="0" name="keep_state" type="bool" default="false">
- </argument>
+ <return type="int" enum="Error" />
+ <argument index="0" name="keep_state" type="bool" default="false" />
<description>
Reloads the script's class implementation. Returns an error code.
</description>