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-rw-r--r--doc/classes/Script.xml62
1 files changed, 22 insertions, 40 deletions
diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml
index 56272760bd..cd8841c8c5 100644
--- a/doc/classes/Script.xml
+++ b/doc/classes/Script.xml
@@ -1,111 +1,95 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Script" inherits="Resource" version="4.0">
+<class name="Script" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A class stored as a resource.
</brief_description>
<description>
A class stored as a resource. A script extends the functionality of all objects that instance it.
+ This is the base class for all scripts and should not be used directly. Trying to create a new script with this class will result in an error.
The [code]new[/code] method of a script subclass creates a new instance. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
- <link title="Scripting">https://docs.godotengine.org/en/latest/getting_started/step_by_step/scripting.html</link>
+ <link title="Scripting documentation index">$DOCS_URL/tutorials/scripting/index.html</link>
</tutorials>
<methods>
- <method name="can_instance" qualifiers="const">
- <return type="bool">
- </return>
+ <method name="can_instantiate" qualifiers="const">
+ <return type="bool" />
<description>
- Returns [code]true[/code] if the script can be instanced.
+ Returns [code]true[/code] if the script can be instantiated.
</description>
</method>
<method name="get_base_script" qualifiers="const">
- <return type="Script">
- </return>
+ <return type="Script" />
<description>
Returns the script directly inherited by this script.
</description>
</method>
<method name="get_instance_base_type" qualifiers="const">
- <return type="StringName">
- </return>
+ <return type="StringName" />
<description>
Returns the script's base type.
</description>
</method>
<method name="get_property_default_value">
- <return type="Variant">
- </return>
- <argument index="0" name="property" type="StringName">
- </argument>
+ <return type="Variant" />
+ <argument index="0" name="property" type="StringName" />
<description>
Returns the default value of the specified property.
</description>
</method>
<method name="get_script_constant_map">
- <return type="Dictionary">
- </return>
+ <return type="Dictionary" />
<description>
Returns a dictionary containing constant names and their values.
</description>
</method>
<method name="get_script_method_list">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
Returns the list of methods in this [Script].
</description>
</method>
<method name="get_script_property_list">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
Returns the list of properties in this [Script].
</description>
</method>
<method name="get_script_signal_list">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
Returns the list of user signals defined in this [Script].
</description>
</method>
<method name="has_script_signal" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="signal_name" type="StringName">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="signal_name" type="StringName" />
<description>
Returns [code]true[/code] if the script, or a base class, defines a signal with the given name.
</description>
</method>
<method name="has_source_code" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the script contains non-empty source code.
</description>
</method>
<method name="instance_has" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="base_object" type="Object">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="base_object" type="Object" />
<description>
Returns [code]true[/code] if [code]base_object[/code] is an instance of this script.
</description>
</method>
<method name="is_tool" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the script is a tool script. A tool script can run in the editor.
</description>
</method>
<method name="reload">
- <return type="int" enum="Error">
- </return>
- <argument index="0" name="keep_state" type="bool" default="false">
- </argument>
+ <return type="int" enum="Error" />
+ <argument index="0" name="keep_state" type="bool" default="false" />
<description>
Reloads the script's class implementation. Returns an error code.
</description>
@@ -116,6 +100,4 @@
The script source code or an empty string if source code is not available. When set, does not reload the class implementation automatically.
</member>
</members>
- <constants>
- </constants>
</class>