diff options
Diffstat (limited to 'doc/classes/SceneTree.xml')
-rw-r--r-- | doc/classes/SceneTree.xml | 108 |
1 files changed, 20 insertions, 88 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index bf22b865d3..00ca5c6e9f 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="SceneTree" inherits="MainLoop" category="Core" version="3.2"> +<class name="SceneTree" inherits="MainLoop" version="4.0"> <brief_description> Manages the game loop via a hierarchy of nodes. </brief_description> @@ -16,9 +16,9 @@ <method name="call_group" qualifiers="vararg"> <return type="Variant"> </return> - <argument index="0" name="group" type="String"> + <argument index="0" name="group" type="StringName"> </argument> - <argument index="1" name="method" type="String"> + <argument index="1" name="method" type="StringName"> </argument> <description> Calls [code]method[/code] on each member of the given group. @@ -29,9 +29,9 @@ </return> <argument index="0" name="flags" type="int"> </argument> - <argument index="1" name="group" type="String"> + <argument index="1" name="group" type="StringName"> </argument> - <argument index="2" name="method" type="String"> + <argument index="2" name="method" type="StringName"> </argument> <description> Calls [code]method[/code] on each member of the given group, respecting the given [enum GroupCallFlags]. @@ -83,7 +83,7 @@ </description> </method> <method name="get_network_connected_peers" qualifiers="const"> - <return type="PoolIntArray"> + <return type="PackedInt32Array"> </return> <description> Returns the peer IDs of all connected peers of this [SceneTree]'s [member network_peer]. @@ -106,7 +106,7 @@ <method name="get_nodes_in_group"> <return type="Array"> </return> - <argument index="0" name="group" type="String"> + <argument index="0" name="group" type="StringName"> </argument> <description> Returns a list of all nodes assigned to the given group. @@ -122,7 +122,7 @@ <method name="has_group" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="name" type="String"> + <argument index="0" name="name" type="StringName"> </argument> <description> Returns [code]true[/code] if the given group exists. @@ -135,13 +135,6 @@ Returns [code]true[/code] if there is a [member network_peer] set. </description> </method> - <method name="is_input_handled"> - <return type="bool"> - </return> - <description> - Returns [code]true[/code] if the most recent [InputEvent] was marked as handled with [method set_input_as_handled]. - </description> - </method> <method name="is_network_server" qualifiers="const"> <return type="bool"> </return> @@ -152,7 +145,7 @@ <method name="notify_group"> <return type="void"> </return> - <argument index="0" name="group" type="String"> + <argument index="0" name="group" type="StringName"> </argument> <argument index="1" name="notification" type="int"> </argument> @@ -165,7 +158,7 @@ </return> <argument index="0" name="call_flags" type="int"> </argument> - <argument index="1" name="group" type="String"> + <argument index="1" name="group" type="StringName"> </argument> <argument index="2" name="notification" type="int"> </argument> @@ -185,8 +178,10 @@ <method name="quit"> <return type="void"> </return> + <argument index="0" name="exit_code" type="int" default="-1"> + </argument> <description> - Quits the application. + Quits the application. A process [code]exit_code[/code] can optionally be passed as an argument. If this argument is [code]0[/code] or greater, it will override the [member OS.exit_code] defined before quitting the application. </description> </method> <method name="reload_current_scene"> @@ -210,7 +205,7 @@ <method name="set_group"> <return type="void"> </return> - <argument index="0" name="group" type="String"> + <argument index="0" name="group" type="StringName"> </argument> <argument index="1" name="property" type="String"> </argument> @@ -225,7 +220,7 @@ </return> <argument index="0" name="call_flags" type="int"> </argument> - <argument index="1" name="group" type="String"> + <argument index="1" name="group" type="StringName"> </argument> <argument index="2" name="property" type="String"> </argument> @@ -235,13 +230,6 @@ Sets the given [code]property[/code] to [code]value[/code] on all members of the given group, respecting the given [enum GroupCallFlags]. </description> </method> - <method name="set_input_as_handled"> - <return type="void"> - </return> - <description> - Marks the most recent [InputEvent] as handled. - </description> - </method> <method name="set_quit_on_go_back"> <return type="void"> </return> @@ -249,22 +237,7 @@ </argument> <description> If [code]true[/code], the application quits automatically on going back (e.g. on Android). Enabled by default. - To handle 'Go Back' button when this option is disabled, use [constant MainLoop.NOTIFICATION_WM_GO_BACK_REQUEST]. - </description> - </method> - <method name="set_screen_stretch"> - <return type="void"> - </return> - <argument index="0" name="mode" type="int" enum="SceneTree.StretchMode"> - </argument> - <argument index="1" name="aspect" type="int" enum="SceneTree.StretchAspect"> - </argument> - <argument index="2" name="minsize" type="Vector2"> - </argument> - <argument index="3" name="shrink" type="float" default="1"> - </argument> - <description> - Configures screen stretching to the given [enum StretchMode], [enum StretchAspect], minimum size and [code]shrink[/code] ratio. + To handle 'Go Back' button when this option is disabled, use [constant DisplayServer.WINDOW_EVENT_GO_BACK_REQUEST]. </description> </method> </methods> @@ -289,7 +262,7 @@ If [code]false[/code], you need to manually call [method MultiplayerAPI.poll] to process network packets and deliver RPCs/RSETs. This allows running RPCs/RSETs in a different loop (e.g. physics, thread, specific time step) and for manual [Mutex] protection when accessing the [MultiplayerAPI] from threads. </member> <member name="network_peer" type="NetworkedMultiplayerPeer" setter="set_network_peer" getter="get_network_peer"> - The peer object to handle the RPC system (effectively enabling networking when set). Depending on the peer itself, the [SceneTree] will become a network server (check with [method is_network_server]) and will set the root node's network mode to master (see [code]NETWORK_MODE_*[/code] constants in [Node]), or it will become a regular peer with the root node set to puppet. All child nodes are set to inherit the network mode by default. Handling of networking-related events (connection, disconnection, new clients) is done by connecting to [SceneTree]'s signals. + The peer object to handle the RPC system (effectively enabling networking when set). Depending on the peer itself, the [SceneTree] will become a network server (check with [method is_network_server]) and will set the root node's network mode to master, or it will become a regular peer with the root node set to puppet. All child nodes are set to inherit the network mode by default. Handling of networking-related events (connection, disconnection, new clients) is done by connecting to [SceneTree]'s signals. </member> <member name="paused" type="bool" setter="set_pause" getter="is_paused" default="false"> If [code]true[/code], the [SceneTree] is paused. Doing so will have the following behavior: @@ -299,11 +272,8 @@ <member name="refuse_new_network_connections" type="bool" setter="set_refuse_new_network_connections" getter="is_refusing_new_network_connections" default="false"> If [code]true[/code], the [SceneTree]'s [member network_peer] refuses new incoming connections. </member> - <member name="root" type="Viewport" setter="" getter="get_root"> - The [SceneTree]'s root [Viewport]. - </member> - <member name="use_font_oversampling" type="bool" setter="set_use_font_oversampling" getter="is_using_font_oversampling" default="false"> - If [code]true[/code], font oversampling is used. + <member name="root" type="Window" setter="" getter="get_root"> + The [SceneTree]'s root [Window]. </member> </members> <signals> @@ -318,7 +288,7 @@ </description> </signal> <signal name="files_dropped"> - <argument index="0" name="files" type="PoolStringArray"> + <argument index="0" name="files" type="PackedStringArray"> </argument> <argument index="1" name="screen" type="int"> </argument> @@ -326,15 +296,6 @@ Emitted when files are dragged from the OS file manager and dropped in the game window. The arguments are a list of file paths and the identifier of the screen where the drag originated. </description> </signal> - <signal name="global_menu_action"> - <argument index="0" name="id" type="Nil"> - </argument> - <argument index="1" name="meta" type="Nil"> - </argument> - <description> - Emitted whenever global menu item is clicked. - </description> - </signal> <signal name="idle_frame"> <description> Emitted immediately before [method Node._process] is called on every node in the [SceneTree]. @@ -387,11 +348,6 @@ Emitted immediately before [method Node._physics_process] is called on every node in the [SceneTree]. </description> </signal> - <signal name="screen_resized"> - <description> - Emitted when the screen resolution (fullscreen) or window size (windowed) changes. - </description> - </signal> <signal name="server_disconnected"> <description> Emitted whenever this [SceneTree]'s [member network_peer] disconnected from server. Only emitted on clients. @@ -416,29 +372,5 @@ <constant name="GROUP_CALL_UNIQUE" value="4" enum="GroupCallFlags"> Call a group only once even if the call is executed many times. </constant> - <constant name="STRETCH_MODE_DISABLED" value="0" enum="StretchMode"> - No stretching. - </constant> - <constant name="STRETCH_MODE_2D" value="1" enum="StretchMode"> - Render stretching in higher resolution (interpolated). - </constant> - <constant name="STRETCH_MODE_VIEWPORT" value="2" enum="StretchMode"> - Keep the specified display resolution. No interpolation. Content may appear pixelated. - </constant> - <constant name="STRETCH_ASPECT_IGNORE" value="0" enum="StretchAspect"> - Fill the window with the content stretched to cover excessive space. Content may appear stretched. - </constant> - <constant name="STRETCH_ASPECT_KEEP" value="1" enum="StretchAspect"> - Retain the same aspect ratio by padding with black bars on either axis. This prevents distortion. - </constant> - <constant name="STRETCH_ASPECT_KEEP_WIDTH" value="2" enum="StretchAspect"> - Expand vertically. Left/right black bars may appear if the window is too wide. - </constant> - <constant name="STRETCH_ASPECT_KEEP_HEIGHT" value="3" enum="StretchAspect"> - Expand horizontally. Top/bottom black bars may appear if the window is too tall. - </constant> - <constant name="STRETCH_ASPECT_EXPAND" value="4" enum="StretchAspect"> - Expand in both directions, retaining the same aspect ratio. This prevents distortion while avoiding black bars. - </constant> </constants> </class> |