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-rw-r--r--doc/classes/SceneTree.xml17
1 files changed, 5 insertions, 12 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index 6d0ec44b69..77023d2126 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SceneTree" inherits="MainLoop" version="4.0">
+<class name="SceneTree" inherits="MainLoop" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Manages the game loop via a hierarchy of nodes.
</brief_description>
@@ -9,12 +9,12 @@
[SceneTree] is the default [MainLoop] implementation used by scenes, and is thus in charge of the game loop.
</description>
<tutorials>
- <link title="SceneTree">https://docs.godotengine.org/en/latest/tutorials/scripting/scene_tree.html</link>
- <link title="Multiple resolutions">https://docs.godotengine.org/en/latest/tutorials/rendering/multiple_resolutions.html</link>
+ <link title="SceneTree">$DOCS_URL/tutorials/scripting/scene_tree.html</link>
+ <link title="Multiple resolutions">$DOCS_URL/tutorials/rendering/multiple_resolutions.html</link>
</tutorials>
<methods>
<method name="call_group" qualifiers="vararg">
- <return type="Variant" />
+ <return type="void" />
<argument index="0" name="group" type="StringName" />
<argument index="1" name="method" type="StringName" />
<description>
@@ -24,7 +24,7 @@
</description>
</method>
<method name="call_group_flags" qualifiers="vararg">
- <return type="Variant" />
+ <return type="void" />
<argument index="0" name="flags" type="int" />
<argument index="1" name="group" type="StringName" />
<argument index="2" name="method" type="StringName" />
@@ -232,13 +232,6 @@
</member>
</members>
<signals>
- <signal name="files_dropped">
- <argument index="0" name="files" type="PackedStringArray" />
- <argument index="1" name="screen" type="int" />
- <description>
- Emitted when files are dragged from the OS file manager and dropped in the game window. The arguments are a list of file paths and the identifier of the screen where the drag originated.
- </description>
- </signal>
<signal name="node_added">
<argument index="0" name="node" type="Node" />
<description>