diff options
Diffstat (limited to 'doc/classes/SceneTree.xml')
-rw-r--r-- | doc/classes/SceneTree.xml | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 1302c1e6bf..bd81a48ff5 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -69,9 +69,9 @@ Commonly used to create a one-shot delay timer as in the following example: [codeblock] func some_function(): - print("start") - yield(get_tree().create_timer(1.0), "timeout") - print("end") + print("start") + yield(get_tree().create_timer(1.0), "timeout") + print("end") [/codeblock] </description> </method> @@ -324,6 +324,15 @@ Emitted when files are dragged from the OS file manager and dropped in the game window. The arguments are a list of file paths and the identifier of the screen where the drag originated. </description> </signal> + <signal name="global_menu_action"> + <argument index="0" name="id" type="Nil"> + </argument> + <argument index="1" name="meta" type="Nil"> + </argument> + <description> + Emitted whenever global menu item is clicked. + </description> + </signal> <signal name="idle_frame"> <description> Emitted immediately before [method Node._process] is called on every node in the [SceneTree]. |