diff options
Diffstat (limited to 'doc/classes/RootMotionView.xml')
-rw-r--r-- | doc/classes/RootMotionView.xml | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/doc/classes/RootMotionView.xml b/doc/classes/RootMotionView.xml index e31ea9265e..203a48996f 100644 --- a/doc/classes/RootMotionView.xml +++ b/doc/classes/RootMotionView.xml @@ -8,10 +8,8 @@ [b]Note:[/b] [RootMotionView] is only visible in the editor. It will be hidden automatically in the running project, and will also be converted to a plain [Node] in the running project. This means a script attached to a [RootMotionView] node [i]must[/i] have [code]extends Node[/code] instead of [code]extends RootMotionView[/code]. Additionally, it must not be a [code]@tool[/code] script. </description> <tutorials> - <link title="Using AnimationTree - Root motion">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html#root-motion</link> + <link title="Using AnimationTree - Root motion">$DOCS_URL/tutorials/animation/animation_tree.html#root-motion</link> </tutorials> - <methods> - </methods> <members> <member name="animation_path" type="NodePath" setter="set_animation_path" getter="get_animation_path"> Path to an [AnimationTree] node to use as a basis for root motion. @@ -29,6 +27,4 @@ If [code]true[/code], the grid's points will all be on the same Y coordinate ([i]local[/i] Y = 0). If [code]false[/code], the points' original Y coordinate is preserved. </member> </members> - <constants> - </constants> </class> |