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-rw-r--r--doc/classes/RigidBody.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 0977b7ea01..4ff332402b 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -10,7 +10,7 @@
If you need to override the default physics behavior, you can write a custom force integration. See [member custom_integrator].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
</tutorials>
<demos>
</demos>