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Diffstat (limited to 'doc/classes/RigidBody.xml')
-rw-r--r-- | doc/classes/RigidBody.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index c42ed78a65..247be1d433 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -11,6 +11,7 @@ As a warning, don't change RigidBody's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior. </description> <tutorials> + http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html </tutorials> <demos> </demos> |