diff options
Diffstat (limited to 'doc/classes/ResourceSaver.xml')
-rw-r--r-- | doc/classes/ResourceSaver.xml | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml index eac022f564..f12d26d4b9 100644 --- a/doc/classes/ResourceSaver.xml +++ b/doc/classes/ResourceSaver.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ResourceSaver" inherits="Object" category="Core" version="3.2"> <brief_description> - Resource saving interface. + Singleton for saving Godot-specific resource types. </brief_description> <description> - Resource saving interface, used for saving resources to disk. + Singleton for saving Godot-specific resource types to the filesystem. + It uses the many [ResourceFormatSaver] classes registered in the engine (either built-in or from a plugin) to save engine-specific resource data to text-based (e.g. [code].tres[/code] or [code].tscn[/code]) or binary files (e.g. [code].res[/code] or [code].scn[/code]). </description> <tutorials> </tutorials> @@ -28,24 +29,33 @@ <argument index="2" name="flags" type="int" enum="ResourceSaver.SaverFlags" default="0"> </argument> <description> - Saves a resource to disk. + Saves a resource to disk to the given path, using a [ResourceFormatSaver] that recognizes the resource object. + The [code]flags[/code] bitmask can be specified to customize the save behavior. + Returns [constant OK] on success. </description> </method> </methods> <constants> <constant name="FLAG_RELATIVE_PATHS" value="1" enum="SaverFlags"> + Save the resource with a path relative to the scene which uses it. </constant> <constant name="FLAG_BUNDLE_RESOURCES" value="2" enum="SaverFlags"> + Bundles external resources. </constant> <constant name="FLAG_CHANGE_PATH" value="4" enum="SaverFlags"> + Changes the [member Resource.resource_path] of the saved resource to match its new location. </constant> <constant name="FLAG_OMIT_EDITOR_PROPERTIES" value="8" enum="SaverFlags"> + Do not save editor-specific metadata (identified by their [code]__editor[/code] prefix). </constant> <constant name="FLAG_SAVE_BIG_ENDIAN" value="16" enum="SaverFlags"> + Save as big endian (see [member File.endian_swap]). </constant> <constant name="FLAG_COMPRESS" value="32" enum="SaverFlags"> + Compress the resource on save using [constant File.COMPRESSION_ZSTD]. Only available for binary resource types. </constant> <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags"> + Take over the paths of the saved subresources (see [method Resource.take_over_path]). </constant> </constants> </class> |