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Diffstat (limited to 'doc/classes/ResourceImporter.xml')
-rw-r--r-- | doc/classes/ResourceImporter.xml | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/doc/classes/ResourceImporter.xml b/doc/classes/ResourceImporter.xml index 0475d2c94d..03d47ee518 100644 --- a/doc/classes/ResourceImporter.xml +++ b/doc/classes/ResourceImporter.xml @@ -1,13 +1,22 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporter" inherits="Reference" version="4.0"> +<class name="ResourceImporter" inherits="RefCounted" version="4.0"> <brief_description> + Base class for the implementation of core resource importers. </brief_description> <description> + This is the base class for the resource importers implemented in core. To implement your own resource importers using editor plugins, see [EditorImportPlugin]. </description> <tutorials> + <link title="Import plugins">https://docs.godotengine.org/en/latest/tutorials/plugins/editor/import_plugins.html</link> </tutorials> <methods> </methods> <constants> + <constant name="IMPORT_ORDER_DEFAULT" value="0" enum="ImportOrder"> + The default import order. + </constant> + <constant name="IMPORT_ORDER_SCENE" value="100" enum="ImportOrder"> + The import order for scenes, which ensures scenes are imported [i]after[/i] all other core resources such as textures. Custom importers should generally have an import order lower than [code]100[/code] to avoid issues when importing scenes that rely on custom resources. + </constant> </constants> </class> |