diff options
Diffstat (limited to 'doc/classes/Resource.xml')
-rw-r--r-- | doc/classes/Resource.xml | 48 |
1 files changed, 1 insertions, 47 deletions
diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml index 0044756003..713fcab573 100644 --- a/doc/classes/Resource.xml +++ b/doc/classes/Resource.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Resource" inherits="Reference" category="Core" version="3.0-alpha"> +<class name="Resource" inherits="Reference" category="Core" version="3.0-beta"> <brief_description> Base class for all resources. </brief_description> @@ -31,20 +31,6 @@ <description> </description> </method> - <method name="get_name" qualifiers="const"> - <return type="String"> - </return> - <description> - Return the name of the resources, any name is valid (it doesn't have to be unique). Name is for descriptive purposes only. - </description> - </method> - <method name="get_path" qualifiers="const"> - <return type="String"> - </return> - <description> - Return the path of the resource. This is useful mainly for editors when saving/loading, and shouldn't be changed by anything else. - </description> - </method> <method name="get_rid" qualifiers="const"> <return type="RID"> </return> @@ -52,38 +38,6 @@ Return the RID of the resource (or an empty RID). Many resources (such as [Texture], [Mesh], etc) are high level abstractions of resources stored in a server, so this function will return the original RID. </description> </method> - <method name="is_local_to_scene" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> - <method name="set_local_to_scene"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - </description> - </method> - <method name="set_name"> - <return type="void"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <description> - Set the name of the resources, any name is valid (it doesn't have to be unique). Name is for descriptive purposes only. - </description> - </method> - <method name="set_path"> - <return type="void"> - </return> - <argument index="0" name="path" type="String"> - </argument> - <description> - Set the path of the resource. This is useful mainly for editors when saving/loading, and shouldn't be changed by anything else. Fails if another [code]Resource[/code] already has path "path". - </description> - </method> <method name="setup_local_to_scene"> <return type="void"> </return> |