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-rw-r--r--doc/classes/RemoteTransform3D.xml7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/RemoteTransform3D.xml b/doc/classes/RemoteTransform3D.xml
index bd3da2aea9..cc19d5c25d 100644
--- a/doc/classes/RemoteTransform3D.xml
+++ b/doc/classes/RemoteTransform3D.xml
@@ -1,18 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform3D" inherits="Node3D" version="4.0">
<brief_description>
- RemoteTransform3D pushes its own [Transform] to another [Node3D] derived Node in the scene.
+ RemoteTransform3D pushes its own [Transform3D] to another [Node3D] derived Node in the scene.
</brief_description>
<description>
- RemoteTransform3D pushes its own [Transform] to another [Node3D] derived Node (called the remote node) in the scene.
+ RemoteTransform3D pushes its own [Transform3D] to another [Node3D] derived Node (called the remote node) in the scene.
It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
</description>
<tutorials>
</tutorials>
<methods>
<method name="force_update_cache">
- <return type="void">
- </return>
+ <return type="void" />
<description>
[RemoteTransform3D] caches the remote node. It may not notice if the remote node disappears; [method force_update_cache] forces it to update the cache again.
</description>