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-rw-r--r--doc/classes/RemoteTransform2D.xml86
1 files changed, 8 insertions, 78 deletions
diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml
index d6dcde5742..77308209ea 100644
--- a/doc/classes/RemoteTransform2D.xml
+++ b/doc/classes/RemoteTransform2D.xml
@@ -1,100 +1,30 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.0-alpha">
+<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.0-beta">
<brief_description>
- RemoteTransform2D mirrors the [Transform2D] of another [CanvasItem] derived Node in the scene.
+ RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene.
</brief_description>
<description>
- RemoteTransform2D mirrors the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene.
- It can be set to track another Node's position, rotation and/or and update its own accordingly, using either global or local coordinates.
+ RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene.
+ It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
- <method name="get_remote_node" qualifiers="const">
- <return type="NodePath">
- </return>
- <description>
- </description>
- </method>
- <method name="get_update_position" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
- <method name="get_update_rotation" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
- <method name="get_update_scale" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
- <method name="get_use_global_coordinates" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
- <method name="set_remote_node">
- <return type="void">
- </return>
- <argument index="0" name="path" type="NodePath">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_update_position">
- <return type="void">
- </return>
- <argument index="0" name="update_remote_position" type="bool">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_update_rotation">
- <return type="void">
- </return>
- <argument index="0" name="update_remote_rotation" type="bool">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_update_scale">
- <return type="void">
- </return>
- <argument index="0" name="update_remote_scale" type="bool">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_use_global_coordinates">
- <return type="void">
- </return>
- <argument index="0" name="use_global_coordinates" type="bool">
- </argument>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node">
- The remote node's [NodePath].
+ The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene.
</member>
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position">
- If [code]true[/code] the remote node's position is mirrored.
+ If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code].
</member>
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation">
- If [code]true[/code] the remote node's rotation is mirrored.
+ If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code].
</member>
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale">
- If [code]true[/code] the remote node's scale is mirrored.
+ If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code].
</member>
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates">
If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].