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-rw-r--r--doc/classes/ReferenceRect.xml9
1 files changed, 6 insertions, 3 deletions
diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml
index f6025fe2f9..393a72cf60 100644
--- a/doc/classes/ReferenceRect.xml
+++ b/doc/classes/ReferenceRect.xml
@@ -4,15 +4,18 @@
Reference frame for GUI.
</brief_description>
<description>
- Reference frame for GUI. It's just like an empty control, except an outline border [member border_color] is displayed while editing around its size at all times.
+ A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
- <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color">
- Determines the border [Color] of the [ReferenceRect].
+ <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color( 1, 0, 0, 1 )">
+ Sets the border [Color] of the [ReferenceRect].
+ </member>
+ <member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true">
+ If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game.
</member>
</members>
<constants>