diff options
Diffstat (limited to 'doc/classes/ReferenceRect.xml')
-rw-r--r-- | doc/classes/ReferenceRect.xml | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml index f6025fe2f9..393a72cf60 100644 --- a/doc/classes/ReferenceRect.xml +++ b/doc/classes/ReferenceRect.xml @@ -4,15 +4,18 @@ Reference frame for GUI. </brief_description> <description> - Reference frame for GUI. It's just like an empty control, except an outline border [member border_color] is displayed while editing around its size at all times. + A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. </description> <tutorials> </tutorials> <methods> </methods> <members> - <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color"> - Determines the border [Color] of the [ReferenceRect]. + <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color( 1, 0, 0, 1 )"> + Sets the border [Color] of the [ReferenceRect]. + </member> + <member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true"> + If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game. </member> </members> <constants> |