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-rw-r--r--doc/classes/ReferenceRect.xml7
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml
index 4f8f71b3db..df9a6f0a46 100644
--- a/doc/classes/ReferenceRect.xml
+++ b/doc/classes/ReferenceRect.xml
@@ -4,16 +4,19 @@
Reference frame for GUI.
</brief_description>
<description>
- A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color].
+ A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. If you need to display a rectangle filled with a solid color, consider using [ColorRect] instead.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
- <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color( 1, 0, 0, 1 )">
+ <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color(1, 0, 0, 1)">
Sets the border [Color] of the [ReferenceRect].
</member>
+ <member name="border_width" type="float" setter="set_border_width" getter="get_border_width" default="1.0">
+ Sets the border width of the [ReferenceRect]. The border grows both inwards and outwards with respect to the rectangle box.
+ </member>
<member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true">
If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game.
</member>