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-rw-r--r--doc/classes/RefCounted.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RefCounted.xml b/doc/classes/RefCounted.xml
index 5f18ccc14d..d965d2ea10 100644
--- a/doc/classes/RefCounted.xml
+++ b/doc/classes/RefCounted.xml
@@ -10,7 +10,7 @@
[b]Note:[/b] In C#, references will not be freed instantly after they are no longer in use. Instead, garbage collection will run periodically and will free references that are no longer in use. This means that unused references will linger on for a while before being removed.
</description>
<tutorials>
- <link title="When and how to avoid using nodes for everything">https://docs.godotengine.org/en/latest/getting_started/workflow/best_practices/node_alternatives.html</link>
+ <link title="When and how to avoid using nodes for everything">https://docs.godotengine.org/en/latest/tutorials/best_practices/node_alternatives.html</link>
</tutorials>
<methods>
<method name="init_ref">