diff options
Diffstat (limited to 'doc/classes/Rect2i.xml')
-rw-r--r-- | doc/classes/Rect2i.xml | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml index fc27c64fa5..42f9e9f208 100644 --- a/doc/classes/Rect2i.xml +++ b/doc/classes/Rect2i.xml @@ -8,8 +8,8 @@ It uses integer coordinates. If you need floating-point coordinates, use [Rect2] instead. </description> <tutorials> - <link title="Math documentation index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link> - <link title="Vector math">https://docs.godotengine.org/en/latest/tutorials/math/vector_math.html</link> + <link title="Math documentation index">$DOCS_URL/tutorials/math/index.html</link> + <link title="Vector math">$DOCS_URL/tutorials/math/vector_math.html</link> </tutorials> <constructors> <constructor name="Rect2i"> @@ -69,7 +69,21 @@ <return type="Rect2i" /> <argument index="0" name="to" type="Vector2i" /> <description> - Returns this [Rect2i] expanded to include a given point. + Returns a copy of this [Rect2i] expanded to include a given point. + [codeblocks] + [gdscript] + # position (-3, 2), size (1, 1) + var rect = Rect2i(Vector2i(-3, 2), Vector2i(1, 1)) + # position (-3, -1), size (3, 4), so we fit both rect and Vector2i(0, -1) + var rect2 = rect.expand(Vector2i(0, -1)) + [/gdscript] + [csharp] + # position (-3, 2), size (1, 1) + var rect = new Rect2i(new Vector2i(-3, 2), new Vector2i(1, 1)); + # position (-3, -1), size (3, 4), so we fit both rect and Vector2i(0, -1) + var rect2 = rect.Expand(new Vector2i(0, -1)); + [/csharp] + [/codeblocks] </description> </method> <method name="get_area" qualifiers="const"> @@ -120,7 +134,8 @@ <return type="bool" /> <argument index="0" name="point" type="Vector2i" /> <description> - Returns [code]true[/code] if the [Rect2i] contains a point. + Returns [code]true[/code] if the [Rect2i] contains a point. By convention, the right and bottom edges of the [Rect2i] are considered exclusive, so points on these edges are [b]not[/b] included. + [b]Note:[/b] This method is not reliable for [Rect2i] with a [i]negative size[/i]. Use [method abs] to get a positive sized equivalent rectangle to check for contained points. </description> </method> <method name="intersection" qualifiers="const"> |