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-rw-r--r--doc/classes/Rect2.xml147
1 files changed, 50 insertions, 97 deletions
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 352a18e326..e6c8ff86b6 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -15,212 +15,165 @@
</tutorials>
<methods>
<method name="Rect2" qualifiers="constructor">
- <return type="Rect2">
- </return>
+ <return type="Rect2" />
<description>
Constructs a default-initialized [Rect2] with default (zero) values of [member position] and [member size].
</description>
</method>
<method name="Rect2" qualifiers="constructor">
- <return type="Rect2">
- </return>
- <argument index="0" name="from" type="Rect2">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="from" type="Rect2" />
<description>
Constructs a [Rect2] as a copy of the given [Rect2].
</description>
</method>
<method name="Rect2" qualifiers="constructor">
- <return type="Rect2">
- </return>
- <argument index="0" name="from" type="Rect2i">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="from" type="Rect2i" />
<description>
Constructs a [Rect2] from a [Rect2i].
</description>
</method>
<method name="Rect2" qualifiers="constructor">
- <return type="Rect2">
- </return>
- <argument index="0" name="position" type="Vector2">
- </argument>
- <argument index="1" name="size" type="Vector2">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="position" type="Vector2" />
+ <argument index="1" name="size" type="Vector2" />
<description>
Constructs a [Rect2] by position and size.
</description>
</method>
<method name="Rect2" qualifiers="constructor">
- <return type="Rect2">
- </return>
- <argument index="0" name="x" type="float">
- </argument>
- <argument index="1" name="y" type="float">
- </argument>
- <argument index="2" name="width" type="float">
- </argument>
- <argument index="3" name="height" type="float">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="x" type="float" />
+ <argument index="1" name="y" type="float" />
+ <argument index="2" name="width" type="float" />
+ <argument index="3" name="height" type="float" />
<description>
Constructs a [Rect2] by x, y, width, and height.
</description>
</method>
<method name="abs" qualifiers="const">
- <return type="Rect2">
- </return>
+ <return type="Rect2" />
<description>
Returns a [Rect2] with equivalent position and area, modified so that the top-left corner is the origin and [code]width[/code] and [code]height[/code] are positive.
</description>
</method>
<method name="encloses" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="b" type="Rect2">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="b" type="Rect2" />
<description>
Returns [code]true[/code] if this [Rect2] completely encloses another one.
</description>
</method>
<method name="expand" qualifiers="const">
- <return type="Rect2">
- </return>
- <argument index="0" name="to" type="Vector2">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="to" type="Vector2" />
<description>
Returns this [Rect2] expanded to include a given point.
</description>
</method>
<method name="get_area" qualifiers="const">
- <return type="float">
- </return>
+ <return type="float" />
<description>
Returns the area of the [Rect2].
</description>
</method>
<method name="grow" qualifiers="const">
- <return type="Rect2">
- </return>
- <argument index="0" name="amount" type="float">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="amount" type="float" />
<description>
Returns a copy of the [Rect2] grown by the specified [code]amount[/code] on all sides.
</description>
</method>
<method name="grow_individual" qualifiers="const">
- <return type="Rect2">
- </return>
- <argument index="0" name="left" type="float">
- </argument>
- <argument index="1" name="top" type="float">
- </argument>
- <argument index="2" name="right" type="float">
- </argument>
- <argument index="3" name="bottom" type="float">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="left" type="float" />
+ <argument index="1" name="top" type="float" />
+ <argument index="2" name="right" type="float" />
+ <argument index="3" name="bottom" type="float" />
<description>
Returns a copy of the [Rect2] grown by the specified amount on each side individually.
</description>
</method>
<method name="grow_side" qualifiers="const">
- <return type="Rect2">
- </return>
- <argument index="0" name="side" type="int">
- </argument>
- <argument index="1" name="amount" type="float">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="side" type="int" />
+ <argument index="1" name="amount" type="float" />
<description>
Returns a copy of the [Rect2] grown by the specified [code]amount[/code] on the specified [enum Side].
</description>
</method>
<method name="has_no_area" qualifiers="const">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the [Rect2] is flat or empty.
</description>
</method>
<method name="has_point" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="point" type="Vector2">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="point" type="Vector2" />
<description>
Returns [code]true[/code] if the [Rect2] contains a point.
</description>
</method>
<method name="intersection" qualifiers="const">
- <return type="Rect2">
- </return>
- <argument index="0" name="b" type="Rect2">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="b" type="Rect2" />
<description>
Returns the intersection of this [Rect2] and [code]b[/code].
If the rectangles do not intersect, an empty [Rect2] is returned.
</description>
</method>
<method name="intersects" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="b" type="Rect2">
- </argument>
- <argument index="1" name="include_borders" type="bool" default="false">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="b" type="Rect2" />
+ <argument index="1" name="include_borders" type="bool" default="false" />
<description>
Returns [code]true[/code] if the [Rect2] overlaps with [code]b[/code] (i.e. they have at least one point in common).
If [code]include_borders[/code] is [code]true[/code], they will also be considered overlapping if their borders touch, even without intersection.
</description>
</method>
<method name="is_equal_approx" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="rect" type="Rect2">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="rect" type="Rect2" />
<description>
Returns [code]true[/code] if this [Rect2] and [code]rect[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
</description>
</method>
<method name="merge" qualifiers="const">
- <return type="Rect2">
- </return>
- <argument index="0" name="b" type="Rect2">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="b" type="Rect2" />
<description>
Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code].
</description>
</method>
<method name="operator !=" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Rect2">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="right" type="Rect2" />
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
- <return type="Rect2">
- </return>
- <argument index="0" name="right" type="Transform2D">
- </argument>
+ <return type="Rect2" />
+ <argument index="0" name="right" type="Transform2D" />
<description>
</description>
</method>
<method name="operator ==" qualifiers="operator">
- <return type="bool">
- </return>
- <argument index="0" name="right" type="Rect2">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="right" type="Rect2" />
<description>
</description>
</method>
</methods>
<members>
- <member name="end" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
+ <member name="end" type="Vector2" setter="" getter="" default="Vector2(0, 0)">
Ending corner. This is calculated as [code]position + size[/code]. Setting this value will change the size.
</member>
- <member name="position" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
+ <member name="position" type="Vector2" setter="" getter="" default="Vector2(0, 0)">
Beginning corner. Typically has values lower than [member end].
</member>
- <member name="size" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
+ <member name="size" type="Vector2" setter="" getter="" default="Vector2(0, 0)">
Size from [member position] to [member end]. Typically, all components are positive.
If the size is negative, you can use [method abs] to fix it.
</member>