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-rw-r--r--doc/classes/Rect2.xml121
1 files changed, 81 insertions, 40 deletions
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index aaeaa7629d..352a18e326 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -14,33 +14,23 @@
<link title="Advanced vector math">https://docs.godotengine.org/en/latest/tutorials/math/vectors_advanced.html</link>
</tutorials>
<methods>
- <method name="Rect2">
+ <method name="Rect2" qualifiers="constructor">
<return type="Rect2">
</return>
- <argument index="0" name="position" type="Vector2">
- </argument>
- <argument index="1" name="size" type="Vector2">
- </argument>
<description>
- Constructs a [Rect2] by position and size.
+ Constructs a default-initialized [Rect2] with default (zero) values of [member position] and [member size].
</description>
</method>
- <method name="Rect2">
+ <method name="Rect2" qualifiers="constructor">
<return type="Rect2">
</return>
- <argument index="0" name="x" type="float">
- </argument>
- <argument index="1" name="y" type="float">
- </argument>
- <argument index="2" name="width" type="float">
- </argument>
- <argument index="3" name="height" type="float">
+ <argument index="0" name="from" type="Rect2">
</argument>
<description>
- Constructs a [Rect2] by x, y, width, and height.
+ Constructs a [Rect2] as a copy of the given [Rect2].
</description>
</method>
- <method name="Rect2">
+ <method name="Rect2" qualifiers="constructor">
<return type="Rect2">
</return>
<argument index="0" name="from" type="Rect2i">
@@ -49,23 +39,40 @@
Constructs a [Rect2] from a [Rect2i].
</description>
</method>
- <method name="abs">
+ <method name="Rect2" qualifiers="constructor">
<return type="Rect2">
</return>
+ <argument index="0" name="position" type="Vector2">
+ </argument>
+ <argument index="1" name="size" type="Vector2">
+ </argument>
<description>
- Returns a [Rect2] with equivalent position and area, modified so that the top-left corner is the origin and [code]width[/code] and [code]height[/code] are positive.
+ Constructs a [Rect2] by position and size.
</description>
</method>
- <method name="clip">
+ <method name="Rect2" qualifiers="constructor">
<return type="Rect2">
</return>
- <argument index="0" name="b" type="Rect2">
+ <argument index="0" name="x" type="float">
+ </argument>
+ <argument index="1" name="y" type="float">
+ </argument>
+ <argument index="2" name="width" type="float">
+ </argument>
+ <argument index="3" name="height" type="float">
</argument>
<description>
- Returns the intersection of this [Rect2] and b.
+ Constructs a [Rect2] by x, y, width, and height.
</description>
</method>
- <method name="encloses">
+ <method name="abs" qualifiers="const">
+ <return type="Rect2">
+ </return>
+ <description>
+ Returns a [Rect2] with equivalent position and area, modified so that the top-left corner is the origin and [code]width[/code] and [code]height[/code] are positive.
+ </description>
+ </method>
+ <method name="encloses" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="b" type="Rect2">
@@ -74,7 +81,7 @@
Returns [code]true[/code] if this [Rect2] completely encloses another one.
</description>
</method>
- <method name="expand">
+ <method name="expand" qualifiers="const">
<return type="Rect2">
</return>
<argument index="0" name="to" type="Vector2">
@@ -83,23 +90,23 @@
Returns this [Rect2] expanded to include a given point.
</description>
</method>
- <method name="get_area">
+ <method name="get_area" qualifiers="const">
<return type="float">
</return>
<description>
Returns the area of the [Rect2].
</description>
</method>
- <method name="grow">
+ <method name="grow" qualifiers="const">
<return type="Rect2">
</return>
- <argument index="0" name="by" type="float">
+ <argument index="0" name="amount" type="float">
</argument>
<description>
- Returns a copy of the [Rect2] grown a given amount of units towards all the sides.
+ Returns a copy of the [Rect2] grown by the specified [code]amount[/code] on all sides.
</description>
</method>
- <method name="grow_individual">
+ <method name="grow_individual" qualifiers="const">
<return type="Rect2">
</return>
<argument index="0" name="left" type="float">
@@ -108,31 +115,31 @@
</argument>
<argument index="2" name="right" type="float">
</argument>
- <argument index="3" name=" bottom" type="float">
+ <argument index="3" name="bottom" type="float">
</argument>
<description>
- Returns a copy of the [Rect2] grown a given amount of units towards each direction individually.
+ Returns a copy of the [Rect2] grown by the specified amount on each side individually.
</description>
</method>
- <method name="grow_margin">
+ <method name="grow_side" qualifiers="const">
<return type="Rect2">
</return>
- <argument index="0" name="margin" type="int">
+ <argument index="0" name="side" type="int">
</argument>
- <argument index="1" name="by" type="float">
+ <argument index="1" name="amount" type="float">
</argument>
<description>
- Returns a copy of the [Rect2] grown a given amount of units towards the [enum Margin] direction.
+ Returns a copy of the [Rect2] grown by the specified [code]amount[/code] on the specified [enum Side].
</description>
</method>
- <method name="has_no_area">
+ <method name="has_no_area" qualifiers="const">
<return type="bool">
</return>
<description>
Returns [code]true[/code] if the [Rect2] is flat or empty.
</description>
</method>
- <method name="has_point">
+ <method name="has_point" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="point" type="Vector2">
@@ -141,7 +148,17 @@
Returns [code]true[/code] if the [Rect2] contains a point.
</description>
</method>
- <method name="intersects">
+ <method name="intersection" qualifiers="const">
+ <return type="Rect2">
+ </return>
+ <argument index="0" name="b" type="Rect2">
+ </argument>
+ <description>
+ Returns the intersection of this [Rect2] and [code]b[/code].
+ If the rectangles do not intersect, an empty [Rect2] is returned.
+ </description>
+ </method>
+ <method name="intersects" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="b" type="Rect2">
@@ -153,7 +170,7 @@
If [code]include_borders[/code] is [code]true[/code], they will also be considered overlapping if their borders touch, even without intersection.
</description>
</method>
- <method name="is_equal_approx">
+ <method name="is_equal_approx" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="rect" type="Rect2">
@@ -162,7 +179,7 @@
Returns [code]true[/code] if this [Rect2] and [code]rect[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
</description>
</method>
- <method name="merge">
+ <method name="merge" qualifiers="const">
<return type="Rect2">
</return>
<argument index="0" name="b" type="Rect2">
@@ -171,6 +188,30 @@
Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code].
</description>
</method>
+ <method name="operator !=" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Rect2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator *" qualifiers="operator">
+ <return type="Rect2">
+ </return>
+ <argument index="0" name="right" type="Transform2D">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="operator ==" qualifiers="operator">
+ <return type="bool">
+ </return>
+ <argument index="0" name="right" type="Rect2">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
<members>
<member name="end" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
@@ -180,7 +221,7 @@
Beginning corner. Typically has values lower than [member end].
</member>
<member name="size" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
- Size from [member position] to [member end]. Typically all components are positive.
+ Size from [member position] to [member end]. Typically, all components are positive.
If the size is negative, you can use [method abs] to fix it.
</member>
</members>