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Diffstat (limited to 'doc/classes/RayShape2D.xml')
-rw-r--r-- | doc/classes/RayShape2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RayShape2D.xml b/doc/classes/RayShape2D.xml index e0ef01bd2a..23cb06f57a 100644 --- a/doc/classes/RayShape2D.xml +++ b/doc/classes/RayShape2D.xml @@ -4,7 +4,7 @@ Ray shape for 2D collisions. </brief_description> <description> - Ray shape for 2D collisions. A ray is not really a collision body, instead it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters. + Ray shape for 2D collisions. A ray is not really a collision body; instead, it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters. </description> <tutorials> </tutorials> |