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-rw-r--r--doc/classes/RayShape.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml
index 69b159fa97..086654c469 100644
--- a/doc/classes/RayShape.xml
+++ b/doc/classes/RayShape.xml
@@ -4,7 +4,7 @@
Ray shape for 3D collisions.
</brief_description>
<description>
- Ray shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. A ray is not really a collision body, instead it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters.
+ Ray shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. A ray is not really a collision body; instead, it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters.
</description>
<tutorials>
</tutorials>