diff options
Diffstat (limited to 'doc/classes/RayCast2D.xml')
-rw-r--r-- | doc/classes/RayCast2D.xml | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index 90e0178ddb..c68929d4a0 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -42,7 +42,8 @@ <return type="void"> </return> <description> - Updates the collision information for the ray. Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state. Note: [code]enabled == true[/code] is not required for this to work. + Updates the collision information for the ray. Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state. + [b]Note:[/b] [code]enabled == true[/code] is not required for this to work. </description> </method> <method name="get_collider" qualifiers="const"> @@ -79,7 +80,8 @@ <return type="Vector2"> </return> <description> - Returns the collision point at which the ray intersects the closest object. Note: this point is in the [b]global[/b] coordinate system. + Returns the collision point at which the ray intersects the closest object. + [b]Note:[/b] this point is in the [b]global[/b] coordinate system. </description> </method> <method name="is_colliding" qualifiers="const"> @@ -115,7 +117,7 @@ <argument index="1" name="value" type="bool"> </argument> <description> - Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier. + Sets or clears individual bits on the collision mask. This makes selecting the areas scanned easier. </description> </method> </methods> |