diff options
Diffstat (limited to 'doc/classes/RayCast2D.xml')
-rw-r--r-- | doc/classes/RayCast2D.xml | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index afb80f2f6e..90e0178ddb 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RayCast2D" inherits="Node2D" category="Core" version="3.1"> +<class name="RayCast2D" inherits="Node2D" category="Core" version="3.2"> <brief_description> Query the closest object intersecting a ray. </brief_description> @@ -12,8 +12,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="add_exception"> <return type="void"> @@ -51,7 +49,7 @@ <return type="Object"> </return> <description> - Return the first object that the ray intersects, or [code]null[/code] if no object is intersecting the ray (i.e. [method is_colliding] returns [code]false[/code]). + Returns the first object that the ray intersects, or [code]null[/code] if no object is intersecting the ray (i.e. [method is_colliding] returns [code]false[/code]). </description> </method> <method name="get_collider_shape" qualifiers="const"> @@ -67,7 +65,7 @@ <argument index="0" name="bit" type="int"> </argument> <description> - Return an individual bit on the collision mask. + Returns an individual bit on the collision mask. </description> </method> <method name="get_collision_normal" qualifiers="const"> @@ -88,7 +86,7 @@ <return type="bool"> </return> <description> - Return whether any object is intersecting with the ray's vector (considering the vector length). + Returns whether any object is intersecting with the ray's vector (considering the vector length). </description> </method> <method name="remove_exception"> |