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-rw-r--r--doc/classes/RayCast2D.xml10
1 files changed, 4 insertions, 6 deletions
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index afb80f2f6e..90e0178ddb 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayCast2D" inherits="Node2D" category="Core" version="3.1">
+<class name="RayCast2D" inherits="Node2D" category="Core" version="3.2">
<brief_description>
Query the closest object intersecting a ray.
</brief_description>
@@ -12,8 +12,6 @@
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="add_exception">
<return type="void">
@@ -51,7 +49,7 @@
<return type="Object">
</return>
<description>
- Return the first object that the ray intersects, or [code]null[/code] if no object is intersecting the ray (i.e. [method is_colliding] returns [code]false[/code]).
+ Returns the first object that the ray intersects, or [code]null[/code] if no object is intersecting the ray (i.e. [method is_colliding] returns [code]false[/code]).
</description>
</method>
<method name="get_collider_shape" qualifiers="const">
@@ -67,7 +65,7 @@
<argument index="0" name="bit" type="int">
</argument>
<description>
- Return an individual bit on the collision mask.
+ Returns an individual bit on the collision mask.
</description>
</method>
<method name="get_collision_normal" qualifiers="const">
@@ -88,7 +86,7 @@
<return type="bool">
</return>
<description>
- Return whether any object is intersecting with the ray's vector (considering the vector length).
+ Returns whether any object is intersecting with the ray's vector (considering the vector length).
</description>
</method>
<method name="remove_exception">