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-rw-r--r--doc/classes/RayCast2D.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index 4e93260549..7a6ec8ded8 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayCast2D" inherits="Node2D" category="Core" version="3.0-beta">
+<class name="RayCast2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Query the closest object intersecting a ray.
</brief_description>
@@ -76,6 +76,7 @@
<argument index="0" name="bit" type="int">
</argument>
<description>
+ Return an individual bit on the collision mask.
</description>
</method>
<method name="get_collision_normal" qualifiers="const">
@@ -125,6 +126,7 @@
<argument index="1" name="value" type="bool">
</argument>
<description>
+ Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier.
</description>
</method>
</methods>