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-rw-r--r--doc/classes/RayCast.xml32
1 files changed, 18 insertions, 14 deletions
diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml
index 1368143b67..19f62a57bd 100644
--- a/doc/classes/RayCast.xml
+++ b/doc/classes/RayCast.xml
@@ -43,7 +43,8 @@
</return>
<description>
Updates the collision information for the ray.
- Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state. Note: [code]enabled == true[/code] is not required for this to work.
+ Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state.
+ [b]Note:[/b] [code]enabled == true[/code] is not required for this to work.
</description>
</method>
<method name="get_collider" qualifiers="const">
@@ -66,7 +67,8 @@
<argument index="0" name="bit" type="int">
</argument>
<description>
- Returns [code]true[/code] if the bit index passed is turned on. Note that bit indexes range from 0-19.
+ Returns [code]true[/code] if the bit index passed is turned on.
+ [b]Note:[/b] Bit indices range from 0-19.
</description>
</method>
<method name="get_collision_normal" qualifiers="const">
@@ -80,7 +82,8 @@
<return type="Vector3">
</return>
<description>
- Returns the collision point at which the ray intersects the closest object. Note: this point is in the [b]global[/b] coordinate system.
+ Returns the collision point at which the ray intersects the closest object.
+ [b]Note:[/b] This point is in the [b]global[/b] coordinate system.
</description>
</method>
<method name="is_colliding" qualifiers="const">
@@ -116,28 +119,29 @@
<argument index="1" name="value" type="bool">
</argument>
<description>
- Sets the bit index passed to the [code]value[/code] passed. Note that bit indexes range from 0-19.
+ Sets the bit index passed to the [code]value[/code] passed.
+ [b]Note:[/b] Bit indexes range from 0-19.
</description>
</method>
</methods>
<members>
- <member name="cast_to" type="Vector3" setter="set_cast_to" getter="get_cast_to">
+ <member name="cast_to" type="Vector3" setter="set_cast_to" getter="get_cast_to" default="Vector3( 0, -1, 0 )">
The ray's destination point, relative to the RayCast's [code]position[/code].
</member>
- <member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled">
- If [code]true[/code], collision with [Area]s will be reported. Default value: [code]false[/code].
+ <member name="collide_with_areas" type="bool" setter="set_collide_with_areas" getter="is_collide_with_areas_enabled" default="false">
+ If [code]true[/code], collision with [Area]s will be reported.
</member>
- <member name="collide_with_bodies" type="bool" setter="set_collide_with_bodies" getter="is_collide_with_bodies_enabled">
- If [code]true[/code], collision with [PhysicsBody]s will be reported. Default value: [code]true[/code].
+ <member name="collide_with_bodies" type="bool" setter="set_collide_with_bodies" getter="is_collide_with_bodies_enabled" default="true">
+ If [code]true[/code], collision with [PhysicsBody]s will be reported.
</member>
- <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
+ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
The ray's collision mask. Only objects in at least one collision layer enabled in the mask will be detected.
</member>
- <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled">
- If [code]true[/code], collisions will be reported. Default value: [code]false[/code].
+ <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="false">
+ If [code]true[/code], collisions will be reported.
</member>
- <member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body">
- If [code]true[/code], collisions will be ignored for this RayCast's immediate parent. Default value: [code]true[/code].
+ <member name="exclude_parent" type="bool" setter="set_exclude_parent_body" getter="get_exclude_parent_body" default="true">
+ If [code]true[/code], collisions will be ignored for this RayCast's immediate parent.
</member>
</members>
<constants>