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-rw-r--r--doc/classes/RDTextureFormat.xml11
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/classes/RDTextureFormat.xml b/doc/classes/RDTextureFormat.xml
index 3bfcd610a4..9005610a1c 100644
--- a/doc/classes/RDTextureFormat.xml
+++ b/doc/classes/RDTextureFormat.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RDTextureFormat" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
+ Texture format (used by [RenderingDevice]).
</brief_description>
<description>
+ This object is used by [RenderingDevice].
</description>
<tutorials>
</tutorials>
@@ -22,22 +24,31 @@
</methods>
<members>
<member name="array_layers" type="int" setter="set_array_layers" getter="get_array_layers" default="1">
+ The number of layers in the texture. Only relevant for 2D texture arrays.
</member>
<member name="depth" type="int" setter="set_depth" getter="get_depth" default="1">
+ The texture's depth (in pixels). This is always [code]1[/code] for 2D textures.
</member>
<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="8">
+ The texture's pixel data format.
</member>
<member name="height" type="int" setter="set_height" getter="get_height" default="1">
+ The texture's height (in pixels).
</member>
<member name="mipmaps" type="int" setter="set_mipmaps" getter="get_mipmaps" default="1">
+ The number of mipmaps available in the texture.
</member>
<member name="samples" type="int" setter="set_samples" getter="get_samples" enum="RenderingDevice.TextureSamples" default="0">
+ The number of samples used when sampling the texture.
</member>
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="RenderingDevice.TextureType" default="1">
+ The texture type.
</member>
<member name="usage_bits" type="int" setter="set_usage_bits" getter="get_usage_bits" enum="RenderingDevice.TextureUsageBits" default="0">
+ The texture's usage bits, which determine what can be done using the texture.
</member>
<member name="width" type="int" setter="set_width" getter="get_width" default="1">
+ The texture's width (in pixels).
</member>
</members>
</class>