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Diffstat (limited to 'doc/classes/RDFramebufferPass.xml')
-rw-r--r-- | doc/classes/RDFramebufferPass.xml | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/doc/classes/RDFramebufferPass.xml b/doc/classes/RDFramebufferPass.xml new file mode 100644 index 0000000000..c26c41f93f --- /dev/null +++ b/doc/classes/RDFramebufferPass.xml @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="RDFramebufferPass" inherits="RefCounted" version="4.0"> + <brief_description> + Framebuffer pass attachment description. + </brief_description> + <description> + This class contains the list of attachment descriptions for a framebuffer pass. Each points with an index to a previously supplied list of texture attachments. + Multipass framebuffers can optimize some configurations in mobile, on desktop they provide little to no advantage. + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="color_attachments" type="PackedInt32Array" setter="set_color_attachments" getter="get_color_attachments" default="PackedInt32Array()"> + Color attachments in order starting from 0. If this attachment is not used by the shader, pass ATTACHMENT_UNUSED to skip. + </member> + <member name="depth_attachment" type="int" setter="set_depth_attachment" getter="get_depth_attachment" default="-1"> + Depth attachment. ATTACHMENT_UNUSED should be used if no depth buffer is required for this pass. + </member> + <member name="input_attachments" type="PackedInt32Array" setter="set_input_attachments" getter="get_input_attachments" default="PackedInt32Array()"> + Used for multipass framebuffers (more than one render pass). Converts an attachment to an input. Make sure to also supply it properly in the [RDUniform] for the uniform set. + </member> + <member name="preserve_attachments" type="PackedInt32Array" setter="set_preserve_attachments" getter="get_preserve_attachments" default="PackedInt32Array()"> + Attachments to preserve in this pass (otherwise they are erased). + </member> + <member name="resolve_attachments" type="PackedInt32Array" setter="set_resolve_attachments" getter="get_resolve_attachments" default="PackedInt32Array()"> + If the color attachments are multisampled, non-multisampled resolve attachments can be provided. + </member> + </members> + <constants> + <constant name="ATTACHMENT_UNUSED" value="-1"> + </constant> + </constants> +</class> |