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-rw-r--r--doc/classes/Quat.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml
index f5ee99d30c..f11f20f1f9 100644
--- a/doc/classes/Quat.xml
+++ b/doc/classes/Quat.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Quat" category="Built-In Types" version="3.2">
+<class name="Quat" version="4.0">
<brief_description>
Quaternion.
</brief_description>
@@ -100,6 +100,7 @@
<argument index="0" name="quat" type="Quat">
</argument>
<description>
+ Returns [code]true[/code] if this quaterion and [code]quat[/code] are approximately equal, by running [method @GDScript.is_equal_approx] on each component.
</description>
</method>
<method name="is_normalized">
@@ -194,6 +195,7 @@
</members>
<constants>
<constant name="IDENTITY" value="Quat( 0, 0, 0, 1 )">
+ The identity rotation. Equivalent to an identity matrix. If a vector is transformed by an identity quaternion, it will not change.
</constant>
</constants>
</class>