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Diffstat (limited to 'doc/classes/QuadMesh.xml')
-rw-r--r-- | doc/classes/QuadMesh.xml | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml index d641ebaa1f..b869774601 100644 --- a/doc/classes/QuadMesh.xml +++ b/doc/classes/QuadMesh.xml @@ -1,21 +1,17 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="QuadMesh" inherits="PrimitiveMesh" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> +<class name="QuadMesh" inherits="PlaneMesh" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Class representing a square mesh. + Class representing a square mesh facing the camera. </brief_description> <description> - Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options. + Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this rotation is more suited for use with billboarded materials. A [QuadMesh] is equivalent to a [PlaneMesh] except its default [member PlaneMesh.orientation] is [constant PlaneMesh.FACE_Z]. </description> <tutorials> <link title="GUI in 3D Demo">https://godotengine.org/asset-library/asset/127</link> <link title="2D in 3D Demo">https://godotengine.org/asset-library/asset/129</link> </tutorials> <members> - <member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)"> - Offset of the generated Quad. Useful for particles. - </member> - <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)"> - Size on the X and Y axes. - </member> + <member name="orientation" type="int" setter="set_orientation" getter="get_orientation" overrides="PlaneMesh" enum="PlaneMesh.Orientation" default="2" /> + <member name="size" type="Vector2" setter="set_size" getter="get_size" overrides="PlaneMesh" default="Vector2(1, 1)" /> </members> </class> |