diff options
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 4b5500d077..ff8b702859 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -180,6 +180,8 @@ <member name="application/config/icon" type="String" setter="" getter=""> Icon used for the project, set when project loads. Exporters will also use this icon when possible. </member> + <member name="application/config/macos_native_icon" type="String" setter="" getter=""> + </member> <member name="application/config/name" type="String" setter="" getter=""> The project's name. It is used both by the Project Manager and by exporters. The project name can be translated by translating its value in localization files. </member> @@ -189,6 +191,8 @@ <member name="application/config/use_custom_user_dir" type="bool" setter="" getter=""> If [code]true[/code], the project will save user data to its own user directory (see [member application/config/custom_user_dir_name]). This setting is only effective on desktop platforms. A name must be set in the [member application/config/custom_user_dir_name] setting for this to take effect. If [code]false[/code], the project will save user data to [code](OS user data directory)/Godot/app_userdata/(project name)[/code]. </member> + <member name="application/config/windows_native_icon" type="String" setter="" getter=""> + </member> <member name="application/run/disable_stderr" type="bool" setter="" getter=""> If [code]true[/code], disables printing to standard error in an exported build. </member> |