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-rw-r--r--doc/classes/ProjectSettings.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index eb937df286..772c2f5073 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -282,6 +282,9 @@
<member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings.
</member>
+ <member name="debug/gdscript/warnings/exclude_addons" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], scripts in the [code]res://addons[/code] folder will not generate warnings.
+ </member>
<member name="debug/gdscript/warnings/function_conflicts_constant" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables warnings when a function is declared with the same name as a constant.
</member>
@@ -428,9 +431,6 @@
<member name="display/window/vsync/use_vsync" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables vertical synchronization. This eliminates tearing that may appear in moving scenes, at the cost of higher input latency and stuttering at lower framerates. If [code]false[/code], vertical synchronization will be disabled, however, many platforms will enforce it regardless (such as mobile platforms and HTML5).
</member>
- <member name="editor/active" type="bool" setter="" getter="" default="false">
- Internal editor setting, don't touch.
- </member>
<member name="editor/script_templates_search_path" type="String" setter="" getter="" default="&quot;res://script_templates&quot;">
</member>
<member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( &quot;gd&quot;, &quot;shader&quot; )">