summaryrefslogtreecommitdiff
path: root/doc/classes/ProjectSettings.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r--doc/classes/ProjectSettings.xml16
1 files changed, 9 insertions, 7 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 2bfe7ad48f..b123e17576 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -747,14 +747,14 @@
<member name="input_devices/pointing/ios/touch_delay" type="float" setter="" getter="" default="0.15">
Default delay for touch events. This only affects iOS devices.
</member>
+ <member name="internationalization/locale/fallback" type="String" setter="" getter="" default="&quot;en&quot;">
+ The locale to fall back to if a translation isn't available in a given language. If left empty, [code]en[/code] (English) will be used.
+ </member>
<member name="internationalization/locale/include_text_server_data" type="bool" setter="" getter="" default="false">
If [code]true[/code], text server break iteration rule sets, dictionaries and other optional data are included in the exported project.
[b]Note:[/b] "ICU / HarfBuzz / Graphite" text server data includes dictionaries for Burmese, Chinese, Japanese, Khmer, Lao and Thai as well as Unicode Standard Annex #29 and Unicode Standard Annex #14 word and line breaking rules. Data is about 4 MB large.
[b]Note:[/b] "Fallback" text server does not use additional data.
</member>
- <member name="internationalization/locale/fallback" type="String" setter="" getter="" default="&quot;en&quot;">
- The locale to fall back to if a translation isn't available in a given language. If left empty, [code]en[/code] (English) will be used.
- </member>
<member name="internationalization/locale/test" type="String" setter="" getter="" default="&quot;&quot;">
If non-empty, this locale will be used when running the project from the editor.
</member>
@@ -1356,10 +1356,6 @@
[b]FIXME:[/b] No longer valid after DisplayServer split:
In such cases, this property is not updated, so use [code]OS.get_current_video_driver[/code] to query it at run-time.
</member>
- <member name="rendering/driver/rd_renderer/use_low_end_renderer" type="bool" setter="" getter="" default="false">
- </member>
- <member name="rendering/driver/rd_renderer/use_low_end_renderer.mobile" type="bool" setter="" getter="" default="true">
- </member>
<member name="rendering/driver/threads/thread_model" type="int" setter="" getter="" default="1">
Thread model for rendering. Rendering on a thread can vastly improve performance, but synchronizing to the main thread can cause a bit more jitter.
</member>
@@ -1469,6 +1465,12 @@
</member>
<member name="rendering/mesh_lod/lod_change/threshold_pixels" type="float" setter="" getter="" default="1.0">
</member>
+ <member name="rendering/occlusion_culling/bvh_build_quality" type="int" setter="" getter="" default="2">
+ </member>
+ <member name="rendering/occlusion_culling/occlusion_rays_per_thread" type="int" setter="" getter="" default="512">
+ </member>
+ <member name="rendering/occlusion_culling/use_occlusion_culling" type="bool" setter="" getter="" default="false">
+ </member>
<member name="rendering/reflections/reflection_atlas/reflection_count" type="int" setter="" getter="" default="64">
Number of cubemaps to store in the reflection atlas. The number of [ReflectionProbe]s in a scene will be limited by this amount. A higher number requires more VRAM.
</member>