diff options
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 39 |
1 files changed, 23 insertions, 16 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 0d1fa0e70f..b3872121bf 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -279,6 +279,9 @@ <member name="audio/driver/mix_rate" type="int" setter="" getter="" default="44100"> The mixing rate used for audio (in Hz). In general, it's better to not touch this and leave it to the host operating system. </member> + <member name="audio/driver/mix_rate.web" type="int" setter="" getter="" default="0"> + Safer override for [member audio/driver/mix_rate] in the Web platform. Here [code]0[/code] means "let the browser choose" (since some browsers do not like forcing the mix rate). + </member> <member name="audio/driver/output_latency" type="int" setter="" getter="" default="15"> Output latency in milliseconds for audio. Lower values will result in lower audio latency at the cost of increased CPU usage. Low values may result in audible cracking on slower hardware. </member> @@ -328,6 +331,9 @@ <member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables warnings when deprecated keywords are used. </member> + <member name="debug/gdscript/warnings/empty_file" type="bool" setter="" getter="" default="true"> + If [code]true[/code], enables warnings when an empty file is parsed. + </member> <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings. </member> @@ -426,7 +432,7 @@ <member name="debug/settings/stdout/print_gpu_profile" type="bool" setter="" getter="" default="false"> </member> <member name="debug/settings/stdout/verbose_stdout" type="bool" setter="" getter="" default="false"> - Print more information to standard output when running. It displays information such as memory leaks, which scenes and resources are being loaded, etc. + Print more information to standard output when running. It displays information such as memory leaks, which scenes and resources are being loaded, etc. This can also be enabled using the [code]--verbose[/code] or [code]-v[/code] command line argument, even on an exported project. See also [method OS.is_stdout_verbose] and [method @GlobalScope.print_verbose]. </member> <member name="debug/settings/visual_script/max_call_stack" type="int" setter="" getter="" default="1024"> Maximum call stack in visual scripting, to avoid infinite recursion. @@ -625,19 +631,19 @@ </member> <member name="input/ui_text_backspace_all_to_left" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_backspace_all_to_left.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_backspace_all_to_left.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_backspace_word" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_backspace_word.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_backspace_word.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_document_end" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_document_end.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_document_end.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_document_start" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_document_start.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_document_start.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_down" type="Dictionary" setter="" getter=""> </member> @@ -645,11 +651,11 @@ </member> <member name="input/ui_text_caret_line_end" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_line_end.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_line_end.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_line_start" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_line_start.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_line_start.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_page_down" type="Dictionary" setter="" getter=""> </member> @@ -661,11 +667,11 @@ </member> <member name="input/ui_text_caret_word_left" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_word_left.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_word_left.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_word_right" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_word_right.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_word_right.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_completion_accept" type="Dictionary" setter="" getter=""> </member> @@ -679,11 +685,11 @@ </member> <member name="input/ui_text_delete_all_to_right" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_delete_all_to_right.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_delete_all_to_right.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_delete_word" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_delete_word.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_delete_word.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_indent" type="Dictionary" setter="" getter=""> </member> @@ -695,11 +701,11 @@ </member> <member name="input/ui_text_scroll_down" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_scroll_down.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_scroll_down.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_scroll_up" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_scroll_up.OSX" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_scroll_up.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_select_all" type="Dictionary" setter="" getter=""> </member> @@ -726,7 +732,7 @@ <member name="input_devices/pen_tablet/driver" type="String" setter="" getter=""> Specifies the tablet driver to use. If left empty, the default driver will be used. </member> - <member name="input_devices/pen_tablet/driver.Windows" type="String" setter="" getter=""> + <member name="input_devices/pen_tablet/driver.windows" type="String" setter="" getter=""> Override for [member input_devices/pen_tablet/driver] on Windows. </member> <member name="input_devices/pointing/emulate_mouse_from_touch" type="bool" setter="" getter="" default="true"> @@ -1473,6 +1479,9 @@ </member> <member name="rendering/2d/snap/snap_2d_vertices_to_pixel" type="bool" setter="" getter="" default="false"> </member> + <member name="rendering/3d/viewport/scale" type="int" setter="" getter="" default="0"> + Scale the 3D render buffer based on the viewport size. The smaller the faster 3D rendering is performed but at the cost of quality. + </member> <member name="rendering/anti_aliasing/quality/msaa" type="int" setter="" getter="" default="0"> Sets the number of MSAA samples to use (as a power of two). MSAA is used to reduce aliasing around the edges of polygons. A higher MSAA value results in smoother edges but can be significantly slower on some hardware. </member> @@ -1769,6 +1778,4 @@ If [code]true[/code], XR support is enabled in Godot, this ensures required shaders are compiled. </member> </members> - <constants> - </constants> </class> |