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-rw-r--r--doc/classes/ProjectSettings.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index ce2faee7ce..fa4ce9bc6d 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -467,6 +467,9 @@
<member name="display/window/energy_saving/keep_screen_on" type="bool" setter="" getter="" default="true">
If [code]true[/code], keeps the screen on (even in case of inactivity), so the screensaver does not take over. Works on desktop and mobile platforms.
</member>
+ <member name="display/window/force_right_to_left_layout_direction" type="bool" setter="" getter="" default="false">
+ Force layout direction and text writing direction to RTL for all locales.
+ </member>
<member name="display/window/handheld/orientation" type="String" setter="" getter="" default="&quot;landscape&quot;">
Default orientation on mobile devices.
</member>
@@ -505,6 +508,9 @@
<member name="display/window/tablet_driver" type="String" setter="" getter="">
Specifies the tablet driver to use. If left empty, the default driver will be used.
</member>
+ <member name="display/window/text_name" type="String" setter="" getter="" default="&quot;&quot;">
+ Specifies the [TextServer] to use. If left empty, the default will be used.
+ </member>
<member name="display/window/vsync/use_vsync" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables vertical synchronization. This eliminates tearing that may appear in moving scenes, at the cost of higher input latency and stuttering at lower framerates. If [code]false[/code], vertical synchronization will be disabled, however, many platforms will enforce it regardless (such as mobile platforms and HTML5).
</member>