diff options
Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index ad8c5f68da..548d60fe35 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -157,6 +157,8 @@ </method> </methods> <members> + <member name="application/boot_splash/bg_color" type="Color" setter="" getter=""> + </member> <member name="application/boot_splash/fullsize" type="bool" setter="" getter=""> Scale the boot splash image to the full window length when engine starts (will leave it as default pixel size otherwise). </member> @@ -208,7 +210,7 @@ <member name="audio/output_latency" type="int" setter="" getter=""> </member> <member name="audio/video_delay_compensation_ms" type="int" setter="" getter=""> - Setting to harcode audio delay when playing video. Best to leave this untouched unless you know what you are doing. + Setting to hardcode audio delay when playing video. Best to leave this untouched unless you know what you are doing. </member> <member name="compression/formats/gzip/compression_level" type="int" setter="" getter=""> Default compression level for gzip. Affects compressed scenes and resources. @@ -226,6 +228,8 @@ </member> <member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter=""> </member> + <member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter=""> + </member> <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter=""> </member> <member name="debug/gdscript/warnings/function_conflicts_constant" type="bool" setter="" getter=""> @@ -630,7 +634,7 @@ Fix to improve physics jitter, specially on monitors where refresh rate is different than physics FPS. </member> <member name="rendering/environment/default_clear_color" type="Color" setter="" getter=""> - Default background clear color. + Default background clear color. Overridable per [Viewport] using its [Environment]. See [member Environment.background_mode] and [member Environment.background_color] in particular. To change this default color programmatically, use [method VisualServer.set_default_clear_color]. </member> <member name="rendering/limits/buffers/blend_shape_max_buffer_size_kb" type="int" setter="" getter=""> Max buffer size for blend shapes. Any blend shape bigger than this will not work. |