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Diffstat (limited to 'doc/classes/ProjectSettings.xml')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index bf1835594b..86b874d8ee 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -180,6 +180,9 @@ This user directory is used for storing persistent data ([code]user://[/code] filesystem). If left empty, [code]user://[/code] resolves to a project-specific folder in Godot's own configuration folder (see [method OS.get_user_data_dir]). If a custom directory name is defined, this name will be used instead and appended to the system-specific user data directory (same parent folder as the Godot configuration folder documented in [method OS.get_user_data_dir]). The [member application/config/use_custom_user_dir] setting must be enabled for this to take effect. </member> + <member name="application/config/description" type="String" setter="" getter="" default=""""> + The project's description, displayed as a tooltip in the Project Manager when hovering the project. + </member> <member name="application/config/icon" type="String" setter="" getter="" default=""""> Icon used for the project, set when project loads. Exporters will also use this icon when possible. </member> @@ -412,6 +415,8 @@ <member name="editor/active" type="bool" setter="" getter="" default="false"> Internal editor setting, don't touch. </member> + <member name="editor/script_templates_search_path" type="String" setter="" getter="" default=""res://script_templates""> + </member> <member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( "gd", "shader" )"> </member> <member name="gui/common/default_scroll_deadzone" type="int" setter="" getter="" default="0"> |