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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PrismMesh" inherits="PrimitiveMesh" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ Class representing a prism-shaped [PrimitiveMesh].
+ </brief_description>
+ <description>
+ Class representing a prism-shaped [PrimitiveMesh].
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_left_to_right" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_size" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_subdivide_depth" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_subdivide_height" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_subdivide_width" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_left_to_right">
+ <return type="void">
+ </return>
+ <argument index="0" name="left_to_right" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_size">
+ <return type="void">
+ </return>
+ <argument index="0" name="size" type="Vector3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_subdivide_depth">
+ <return type="void">
+ </return>
+ <argument index="0" name="segments" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_subdivide_height">
+ <return type="void">
+ </return>
+ <argument index="0" name="segments" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_subdivide_width">
+ <return type="void">
+ </return>
+ <argument index="0" name="segments" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="left_to_right" type="float" setter="set_left_to_right" getter="get_left_to_right">
+ Displacement of of the upper edge along the x-axis. 0.0 positions edge straight above the bottome left edge. Defaults to 0.5 (positioned on the midpoint).
+ </member>
+ <member name="size" type="Vector3" setter="set_size" getter="get_size">
+ Size of the prism. Defaults to (2.0, 2.0, 2.0).
+ </member>
+ <member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth">
+ Number of added edge loops along the z-axis. Defaults to 0.
+ </member>
+ <member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height">
+ Number of added edge loops along the y-axis. Defaults to 0.
+ </member>
+ <member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width">
+ Number of added edge loops along the x-axis. Defaults to 0.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>