diff options
Diffstat (limited to 'doc/classes/Polygon2D.xml')
-rw-r--r-- | doc/classes/Polygon2D.xml | 73 |
1 files changed, 66 insertions, 7 deletions
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index f69010458e..bf4519fd0a 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Polygon2D" inherits="Node2D" category="Core" version="3.0-beta"> +<class name="Polygon2D" inherits="Node2D" category="Core" version="3.1"> <brief_description> A 2D polygon. </brief_description> @@ -11,20 +11,70 @@ <demos> </demos> <methods> - <method name="get_texture_rotation" qualifiers="const"> - <return type="float"> + <method name="add_bone"> + <return type="void"> + </return> + <argument index="0" name="path" type="NodePath"> + </argument> + <argument index="1" name="weights" type="PoolRealArray"> + </argument> + <description> + </description> + </method> + <method name="clear_bones"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="erase_bone"> + <return type="void"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_bone_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_bone_path" qualifiers="const"> + <return type="NodePath"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_bone_weights" qualifiers="const"> + <return type="PoolRealArray"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_bone_path"> + <return type="void"> </return> + <argument index="0" name="index" type="int"> + </argument> + <argument index="1" name="path" type="NodePath"> + </argument> <description> - Return the rotation in radians of the texture polygon. </description> </method> - <method name="set_texture_rotation"> + <method name="set_bone_weights"> <return type="void"> </return> - <argument index="0" name="texture_rotation" type="float"> + <argument index="0" name="index" type="int"> + </argument> + <argument index="1" name="weights" type="PoolRealArray"> </argument> <description> - Set the amount of rotation of the polygon texture, [code]texture_rotation[/code] is specified in radians and clockwise rotation. </description> </method> </methods> @@ -32,6 +82,8 @@ <member name="antialiased" type="bool" setter="set_antialiased" getter="get_antialiased"> If [code]true[/code] polygon edges will be anti-aliased. Default value: [code]false[/code]. </member> + <member name="bones" type="Array" setter="_set_bones" getter="_get_bones"> + </member> <member name="color" type="Color" setter="set_color" getter="get_color"> The polygon's fill color. If [code]texture[/code] is defined, it will be multiplied by this color. It will also be the default color for vertices not set in [code]vertex_colors[/code]. </member> @@ -47,6 +99,10 @@ <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> The polygon's list of vertices. The final point will be connected to the first. </member> + <member name="skeleton" type="NodePath" setter="set_skeleton" getter="get_skeleton"> + </member> + <member name="splits" type="PoolIntArray" setter="set_splits" getter="get_splits"> + </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The polygon's fill texture. Use [code]uv[/code] to set texture coordinates. </member> @@ -54,6 +110,9 @@ Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code]. </member> <member name="texture_rotation" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees"> + The texture's rotation in radians. + </member> + <member name="texture_rotation_degrees" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees"> The texture's rotation in degrees. </member> <member name="texture_scale" type="Vector2" setter="set_texture_scale" getter="get_texture_scale"> |