diff options
Diffstat (limited to 'doc/classes/PhysicsTestMotionResult3D.xml')
-rw-r--r-- | doc/classes/PhysicsTestMotionResult3D.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/PhysicsTestMotionResult3D.xml b/doc/classes/PhysicsTestMotionResult3D.xml index e347a350c2..f82df1989f 100644 --- a/doc/classes/PhysicsTestMotionResult3D.xml +++ b/doc/classes/PhysicsTestMotionResult3D.xml @@ -11,35 +11,35 @@ <methods> <method name="get_collider" qualifiers="const"> <return type="Object" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the colliding body's attached [Object] given a collision index (the deepest collision by default), if a collision occurred. </description> </method> <method name="get_collider_id" qualifiers="const"> <return type="int" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the unique instance ID of the colliding body's attached [Object] given a collision index (the deepest collision by default), if a collision occurred. See [method Object.get_instance_id]. </description> </method> <method name="get_collider_rid" qualifiers="const"> <return type="RID" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the colliding body's [RID] used by the [PhysicsServer3D] given a collision index (the deepest collision by default), if a collision occurred. </description> </method> <method name="get_collider_shape" qualifiers="const"> <return type="int" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the colliding body's shape index given a collision index (the deepest collision by default), if a collision occurred. See [CollisionObject3D]. </description> </method> <method name="get_collider_velocity" qualifiers="const"> <return type="Vector3" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the colliding body's velocity given a collision index (the deepest collision by default), if a collision occurred. </description> @@ -52,28 +52,28 @@ </method> <method name="get_collision_depth" qualifiers="const"> <return type="float" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the length of overlap along the collision normal given a collision index (the deepest collision by default), if a collision occurred. </description> </method> <method name="get_collision_local_shape" qualifiers="const"> <return type="int" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the moving object's colliding shape given a collision index (the deepest collision by default), if a collision occurred. </description> </method> <method name="get_collision_normal" qualifiers="const"> <return type="Vector3" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the colliding body's shape's normal at the point of collision given a collision index (the deepest collision by default), if a collision occurred. </description> </method> <method name="get_collision_point" qualifiers="const"> <return type="Vector3" /> - <argument index="0" name="collision_index" type="int" default="0" /> + <param index="0" name="collision_index" type="int" default="0" /> <description> Returns the point of collision in global coordinates given a collision index (the deepest collision by default), if a collision occurred. </description> |