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-rw-r--r--doc/classes/PhysicsTestMotionResult2D.xml22
1 files changed, 11 insertions, 11 deletions
diff --git a/doc/classes/PhysicsTestMotionResult2D.xml b/doc/classes/PhysicsTestMotionResult2D.xml
index 355365cf25..f3e4554756 100644
--- a/doc/classes/PhysicsTestMotionResult2D.xml
+++ b/doc/classes/PhysicsTestMotionResult2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsTestMotionResult2D" inherits="RefCounted" version="4.0">
+<class name="PhysicsTestMotionResult2D" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Result from a 2D body motion test.
</brief_description>
@@ -12,55 +12,55 @@
<method name="get_collider" qualifiers="const">
<return type="Object" />
<description>
- Returns the colliding body's attached [Object], if a collision occured.
+ Returns the colliding body's attached [Object], if a collision occurred.
</description>
</method>
<method name="get_collider_id" qualifiers="const">
<return type="int" />
<description>
- Returns the unique instance ID of the colliding body's attached [Object], if a collision occured. See [method Object.get_instance_id].
+ Returns the unique instance ID of the colliding body's attached [Object], if a collision occurred. See [method Object.get_instance_id].
</description>
</method>
<method name="get_collider_rid" qualifiers="const">
<return type="RID" />
<description>
- Returns the colliding body's [RID] used by the [PhysicsServer2D], if a collision occured.
+ Returns the colliding body's [RID] used by the [PhysicsServer2D], if a collision occurred.
</description>
</method>
<method name="get_collider_shape" qualifiers="const">
<return type="int" />
<description>
- Returns the colliding body's shape index, if a collision occured. See [CollisionObject2D].
+ Returns the colliding body's shape index, if a collision occurred. See [CollisionObject2D].
</description>
</method>
<method name="get_collider_velocity" qualifiers="const">
<return type="Vector2" />
<description>
- Returns the colliding body's velocity, if a collision occured.
+ Returns the colliding body's velocity, if a collision occurred.
</description>
</method>
<method name="get_collision_depth" qualifiers="const">
<return type="float" />
<description>
- Returns the length of overlap along the collision normal, if a collision occured.
+ Returns the length of overlap along the collision normal, if a collision occurred.
</description>
</method>
<method name="get_collision_local_shape" qualifiers="const">
<return type="int" />
<description>
- Returns the moving object's colliding shape, if a collision occured.
+ Returns the moving object's colliding shape, if a collision occurred.
</description>
</method>
<method name="get_collision_normal" qualifiers="const">
<return type="Vector2" />
<description>
- Returns the colliding body's shape's normal at the point of collision, if a collision occured.
+ Returns the colliding body's shape's normal at the point of collision, if a collision occurred.
</description>
</method>
<method name="get_collision_point" qualifiers="const">
<return type="Vector2" />
<description>
- Returns the point of collision in global coordinates, if a collision occured.
+ Returns the point of collision in global coordinates, if a collision occurred.
</description>
</method>
<method name="get_collision_safe_fraction" qualifiers="const">
@@ -72,7 +72,7 @@
<method name="get_collision_unsafe_fraction" qualifiers="const">
<return type="float" />
<description>
- Returns the minimum fraction of the motion needed to collide, if a collision occured, between [code]0[/code] and [code]1[/code].
+ Returns the minimum fraction of the motion needed to collide, if a collision occurred, between [code]0[/code] and [code]1[/code].
</description>
</method>
<method name="get_remainder" qualifiers="const">