diff options
Diffstat (limited to 'doc/classes/PhysicsTestMotionResult2D.xml')
-rw-r--r-- | doc/classes/PhysicsTestMotionResult2D.xml | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/doc/classes/PhysicsTestMotionResult2D.xml b/doc/classes/PhysicsTestMotionResult2D.xml index 355365cf25..060641caff 100644 --- a/doc/classes/PhysicsTestMotionResult2D.xml +++ b/doc/classes/PhysicsTestMotionResult2D.xml @@ -12,55 +12,55 @@ <method name="get_collider" qualifiers="const"> <return type="Object" /> <description> - Returns the colliding body's attached [Object], if a collision occured. + Returns the colliding body's attached [Object], if a collision occurred. </description> </method> <method name="get_collider_id" qualifiers="const"> <return type="int" /> <description> - Returns the unique instance ID of the colliding body's attached [Object], if a collision occured. See [method Object.get_instance_id]. + Returns the unique instance ID of the colliding body's attached [Object], if a collision occurred. See [method Object.get_instance_id]. </description> </method> <method name="get_collider_rid" qualifiers="const"> <return type="RID" /> <description> - Returns the colliding body's [RID] used by the [PhysicsServer2D], if a collision occured. + Returns the colliding body's [RID] used by the [PhysicsServer2D], if a collision occurred. </description> </method> <method name="get_collider_shape" qualifiers="const"> <return type="int" /> <description> - Returns the colliding body's shape index, if a collision occured. See [CollisionObject2D]. + Returns the colliding body's shape index, if a collision occurred. See [CollisionObject2D]. </description> </method> <method name="get_collider_velocity" qualifiers="const"> <return type="Vector2" /> <description> - Returns the colliding body's velocity, if a collision occured. + Returns the colliding body's velocity, if a collision occurred. </description> </method> <method name="get_collision_depth" qualifiers="const"> <return type="float" /> <description> - Returns the length of overlap along the collision normal, if a collision occured. + Returns the length of overlap along the collision normal, if a collision occurred. </description> </method> <method name="get_collision_local_shape" qualifiers="const"> <return type="int" /> <description> - Returns the moving object's colliding shape, if a collision occured. + Returns the moving object's colliding shape, if a collision occurred. </description> </method> <method name="get_collision_normal" qualifiers="const"> <return type="Vector2" /> <description> - Returns the colliding body's shape's normal at the point of collision, if a collision occured. + Returns the colliding body's shape's normal at the point of collision, if a collision occurred. </description> </method> <method name="get_collision_point" qualifiers="const"> <return type="Vector2" /> <description> - Returns the point of collision in global coordinates, if a collision occured. + Returns the point of collision in global coordinates, if a collision occurred. </description> </method> <method name="get_collision_safe_fraction" qualifiers="const"> @@ -72,7 +72,7 @@ <method name="get_collision_unsafe_fraction" qualifiers="const"> <return type="float" /> <description> - Returns the minimum fraction of the motion needed to collide, if a collision occured, between [code]0[/code] and [code]1[/code]. + Returns the minimum fraction of the motion needed to collide, if a collision occurred, between [code]0[/code] and [code]1[/code]. </description> </method> <method name="get_remainder" qualifiers="const"> |