diff options
Diffstat (limited to 'doc/classes/PhysicsTestMotionParameters3D.xml')
-rw-r--r-- | doc/classes/PhysicsTestMotionParameters3D.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/PhysicsTestMotionParameters3D.xml b/doc/classes/PhysicsTestMotionParameters3D.xml index ea9bca6a35..be7d05691e 100644 --- a/doc/classes/PhysicsTestMotionParameters3D.xml +++ b/doc/classes/PhysicsTestMotionParameters3D.xml @@ -13,10 +13,10 @@ If set to [code]true[/code], shapes of type [constant PhysicsServer3D.SHAPE_SEPARATION_RAY] are used to detect collisions and can stop the motion. Can be useful when snapping to the ground. If set to [code]false[/code], shapes of type [constant PhysicsServer3D.SHAPE_SEPARATION_RAY] are only used for separation when overlapping with other bodies. That's the main use for separation ray shapes. </member> - <member name="exclude_bodies" type="Array" setter="set_exclude_bodies" getter="get_exclude_bodies" default="[]"> - Optional array of body [RID] to exclude from collision. + <member name="exclude_bodies" type="RID[]" setter="set_exclude_bodies" getter="get_exclude_bodies" default="[]"> + Optional array of body [RID] to exclude from collision. Use [method CollisionObject3D.get_rid] to get the [RID] associated with a [CollisionObject3D]-derived node. </member> - <member name="exclude_objects" type="Array" setter="set_exclude_objects" getter="get_exclude_objects" default="[]"> + <member name="exclude_objects" type="int[]" setter="set_exclude_objects" getter="get_exclude_objects" default="[]"> Optional array of object unique instance ID to exclude from collision. See [method Object.get_instance_id]. </member> <member name="from" type="Transform3D" setter="set_from" getter="get_from" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)"> |