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-rw-r--r--doc/classes/PhysicsTestMotionParameters3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/PhysicsTestMotionParameters3D.xml b/doc/classes/PhysicsTestMotionParameters3D.xml
index e8f80ae131..ea9bca6a35 100644
--- a/doc/classes/PhysicsTestMotionParameters3D.xml
+++ b/doc/classes/PhysicsTestMotionParameters3D.xml
@@ -33,7 +33,7 @@
</member>
<member name="recovery_as_collision" type="bool" setter="set_recovery_as_collision_enabled" getter="is_recovery_as_collision_enabled" default="false">
If set to [code]true[/code], any depenetration from the recovery phase is reported as a collision; this is used e.g. by [CharacterBody3D] for improving floor detection during floor snapping.
- If set to [code]false[/code], only collisions resulting from the motion are reported, which is generally the desired behaviour.
+ If set to [code]false[/code], only collisions resulting from the motion are reported, which is generally the desired behavior.
</member>
</members>
</class>